Ghoul wrote:Would you like to donate rare items to me just 'cause?
Would I be able to use your established buildings and structures in return (a high barrier to entry for new players)?
this evokes the glaring flaw in your strategy. simply put: you are going to have a rough time of trying to fully explore the skill/craft tree if you give away your good inspirationals and/or neglect to build and protect the various crafting stations required. you may get lucky but most towns are only looking for "active" players to join the slave labor pool and do the chores noone else wants to bother with like rubbling,coaling, and so on....
part of the strategy here is a funny slow burn kind of juggling act,trying to balance production improvements with the defenses to protect them,trying to balance chores that need to be done RIGHT NOW with "fun" pursuits and studying to offset the encroaching madness caused by said chores,etc. making alts with a given "job" is a common and encouraged practice,but you would find that even most of these have overlapping areas of skill for ease and versatility,for example just bc you have access to a craft "station" does not mean you will be able to utilize it without the corresponding skill(s) (in most cases) and with the proper corresponding skill usually comes the ability to build the "station" in question for yourself.
I guess what im trying to say is,nomatter what your setup,if you tunnel vision on a given play mechanic and neglect the others,it is almost sure to have a negative if not downright crippling effect on your "chosen" activity,just my two cents.
This game is full of cowards. Don't fear the braggarts and blowhards,it's the ones who CLAIM to be your friends that will lure you into ambush and backstab you.....