Expedition Planning

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Expedition Planning

Postby Zapt13 » Sat Mar 21, 2015 3:37 am

Hi all, would anyone want to plan on forming a town together for the first Expedition? Or do existing towns plan on sending certain players out on the first Expedition to represent the home base? It doesn't seem a rule that only established towns can send characters on expeditions, and I presume that anyone can start a new character on the present expedition at any time. I do not recall any word on if existing characters will be allowed to go out on an Expedition with all the strength and knowledge accumulated in Providence or not. I somewhat expect that only new characters will be allowed.

In my poor memory it seems JC once alluded to considerations where a town or player could set goods or silver in to the Expedition, and that players in the Expedition could send new content items back to Providence.


Some Expedition Details from JC himself:
Due to the my or the forum's inability to nest spoilers, JC's original spoilers were converted to bold. You have been warned:
JohnCarver on January 1, 2015 under Happy New Year & Salem 2015 wrote:Greetings Salemites!

Expeditions
Speaking of Expeditions. What are they? How do they work? Why are we so excited about them? Well given that they are going to be deployed this year I see no reason to not begin expanding on the concept with you as long as we can agree not to reference this paragraph WHEN they don't turn out exactly as I describe here. Things in their infant stages are still subject to a LOT of change but I do feel confident that less of what I type will change than things that stay static. The first big spoiler
Everybody will die
All expeditions will end. Thus, everybody on an expedition will die. I think this simple fact in itself will cause a lot more YOLO of players willing to 'risk' something that they were certainly going to lose anyway. The 2nd half of this spoilers.
The Witches will choose when
It will most likely be the Witches that unlock the final tiers of their craft to end the expeditions. Thus allowing any Witch to 'age' and get both older and stronger is a direct risk to not only your character but every character on the server. While it is true that Providence may or may not keep a subset of rules that allow a general indifference towards Witches, on an expedition every witch is a direct threat to EVERYTHING you have there. If you wish for the Server to end, you might as well join a Witch Coven and accelerate the process. If you wish for the server to live forever, well, you better go out and find those witches.

We hope that each expedition lasts between 6 months and 1 year (although how long will depend on the players) and we hope that with each expedition we can inject enough new content that players can no longer see Salem as a permanent MMO that requires 100% of all their attention to be reasonably successful, to something where you can put it down, dabble in other things, and then ramp up with all your friends all over again at the start of the next expedition. All while still having a 'home base' on Providence for those times when you may not want to start fresh on the expedition, but you do have that craving to plant some fields.
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Zapt13
 
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