We the People (Recruiting)

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We the People (Recruiting)

Postby GWashington » Wed Oct 22, 2014 3:23 am

Greetings,
It is I, the Great and Just George Washington

Image

In light of recent events it seems that Providence is entering a new era of safety and sanctuary for all, giving those that were not able to protect themselves till now a chance to rise up. It is my aim to create a safe haven where Pilgrims of Weak Bile can work on their own time to raise their skill while also being around others in what is otherwise a very lonely lumberwoods. At the moment of writing this there is a Town Bell placed in a good area that will promote growth for those who are determined.
Members of this Town will be expected to pull their own weight. I am only looking to provide the framework so that we can all grow in power and skill together. I’m also not going to lie, the village area is pretty undeveloped right now, but it has potential and I believe foraging is a good experience to have as a newer player.
For those who are not familiar with game mechanics, being part of a group that has a Town Bell means that people can’t destroy your stuff without giving a 24 hour notice by putting up a waste claim. Building up under my leadership gives you more protection then if you started alone and from scratch.
If you would like to know Freedom in these lands of Salem, send a Private Message asking further details.
(P.S. if you are an established player feel free to PM me also! I would love to get some help with organizing things.
Last edited by GWashington on Wed Oct 22, 2014 9:35 am, edited 2 times in total.
Cheena wrote:If I was asked WTF is wrong with Necrobane, I'd probably answer "GWashington was wrong with Necrobane".
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Re: We the People

Postby JohnHancock » Wed Oct 22, 2014 3:24 am

Hey George! What's up?
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Re: We the People

Postby GWashington » Wed Oct 22, 2014 3:31 am

JohnHancock wrote:Hey George! What's up?

Oh, you know, thinking about independence from His Majesty and stufff...
How about you?
Cheena wrote:If I was asked WTF is wrong with Necrobane, I'd probably answer "GWashington was wrong with Necrobane".
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Re: We the People

Postby JohnHancock » Wed Oct 22, 2014 3:32 am

GWashington wrote:
JohnHancock wrote:Hey George! What's up?

Oh, you know, thinking about independence from His Majesty and stufff...
How about you?


Those stall taxes are outrageous aren't they!?
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Re: We the People

Postby GWashington » Wed Oct 22, 2014 3:34 am

JohnHancock wrote:
Those stall taxes are outrageous aren't they!?

Don't even get me started! Whose Tea do i need to throw into the ocean to get some snuff around here?
Cheena wrote:If I was asked WTF is wrong with Necrobane, I'd probably answer "GWashington was wrong with Necrobane".
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Re: We the People

Postby JohnCarver » Wed Oct 22, 2014 3:43 am

GWashington wrote:
JohnHancock wrote:Hey George! What's up?

Oh, you know, thinking about independence from His Majesty and stufff...

reported
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: We the People

Postby Heffernan » Wed Oct 22, 2014 11:41 am

JohnCarver wrote:
GWashington wrote:
JohnHancock wrote:Hey George! What's up?

Oh, you know, thinking about independence from His Majesty and stufff...

reported


since he has no stall to raise the taxes, and his majesty has no guards what will you do ¦]
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Re: We the People

Postby GWashington » Wed Oct 22, 2014 12:26 pm

Heffernan wrote:
his majesty has no guards what will you do ¦]

Tell that too Mittens! RIP Lizbeth Maudney
Cheena wrote:If I was asked WTF is wrong with Necrobane, I'd probably answer "GWashington was wrong with Necrobane".
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