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Siege of Celestis

PostPosted: Sun Jun 29, 2014 6:32 am
by Ikpeip
Good evening,

A few days back, a vile attack was carried out on an innocent stump farm. This attack was led by "RobertoKarlos," a member of the Rebellion hiding out in Celestis.

Justice had to be served.

It's late, so a more gooder story will come later. Short version is, braziers were destroyed, RobertoKarlos was killed, and we carried off some loots. 4 Snake Skulls total, but Biddas found 3 of those in stumps during the waste claim's defense period.

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Faithfully,

-PmP

Re: Siege of Celestis

PostPosted: Sun Jun 29, 2014 10:08 am
by Suffragium
Ikpeip wrote:It's late, so a more gooder story will come later.

Ikpeip wrote:a more gooder

Ikpeip wrote:gooder



your brains like how has gobbler

Re: Siege of Celestis

PostPosted: Sun Jun 29, 2014 10:19 am
by Orcling
They lost the defense because they refused to listen to Preussens Gloria until the end.

Re: Siege of Celestis

PostPosted: Sun Jun 29, 2014 10:54 am
by alloin
Justice !

Re: Siege of Celestis

PostPosted: Sun Jun 29, 2014 10:57 am
by Orcling
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https://www.youtube.com/watch?v=-TEGPelS3Ac

I warned you that this would happen, never seen ***** placed braziers before this in my entire life.

Re: Siege of Celestis

PostPosted: Sun Jun 29, 2014 1:20 pm
by Realak
Nice raid. I have three gripes about it though.

1. I doubt Jorb/Loftar intended you to be able to build empty braziers near the braziers of Celestis in order to NERF THEIR DAMAGE is an intended feature in the game.
Did you report that? no? thought so. typical tribe bug abuse to win.

2. You raided two outer claims of the town with barely any defenses and posted that you took the whole town.

3.
Using claimed lean-to's as a wall around the waste claim, doubt that is intended either.

Re: Siege of Celestis

PostPosted: Sun Jun 29, 2014 1:23 pm
by Dallane
Realak wrote:Nice raid. I have three gripes about it though.

1. I doubt Jorb/Loftar intended you to be able to build empty braziers near the braziers of Celestis in order to NERF THEIR DAMAGE is an intended feature in the game.
Did you report that? no? thought so. typical tribe bug abuse to win.


That was actually brought up when they made the changes to braziers.....they also fixed this issue.

Re: Siege of Celestis

PostPosted: Sun Jun 29, 2014 1:24 pm
by Realak
yeah, they fixed it off claim.

It still works on claim. durp

Re: Siege of Celestis

PostPosted: Sun Jun 29, 2014 1:45 pm
by Dallane
Realak wrote:yeah, they fixed it off claim.

It still works on claim. durp


Why would you give them access to this?

Also if these things are unreported why don't who make a report to fix it instead of *****? You aren't taking any credibility from them since it is known that they have to rely on bugs to win encounters.

Re: Siege of Celestis

PostPosted: Sun Jun 29, 2014 1:48 pm
by Tamasin
now that we have this issue out in the open, it's time to demand they fix the retarded fact that raiding is now partly about building defenses on your victim's claim. i would call it an 'unintended mechanic' rather than a bug. It makes it vastly easier to raid, and is really, really stupid. They need to fix it.

Building on someone's claim doesn't require permissions, it is a waste crime.