Siege of Celestis

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Siege of Celestis

Postby Ikpeip » Sun Jun 29, 2014 6:32 am

Good evening,

A few days back, a vile attack was carried out on an innocent stump farm. This attack was led by "RobertoKarlos," a member of the Rebellion hiding out in Celestis.

Justice had to be served.

It's late, so a more gooder story will come later. Short version is, braziers were destroyed, RobertoKarlos was killed, and we carried off some loots. 4 Snake Skulls total, but Biddas found 3 of those in stumps during the waste claim's defense period.

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Faithfully,

-PmP
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Re: Siege of Celestis

Postby Suffragium » Sun Jun 29, 2014 10:08 am

Ikpeip wrote:It's late, so a more gooder story will come later.

Ikpeip wrote:a more gooder

Ikpeip wrote:gooder



your brains like how has gobbler
Something deep or funny
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Re: Siege of Celestis

Postby Orcling » Sun Jun 29, 2014 10:19 am

They lost the defense because they refused to listen to Preussens Gloria until the end.
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Re: Siege of Celestis

Postby alloin » Sun Jun 29, 2014 10:54 am

Justice !
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Re: Siege of Celestis

Postby Orcling » Sun Jun 29, 2014 10:57 am

Image
https://www.youtube.com/watch?v=-TEGPelS3Ac

I warned you that this would happen, never seen ***** placed braziers before this in my entire life.
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Re: Siege of Celestis

Postby Realak » Sun Jun 29, 2014 1:20 pm

Nice raid. I have three gripes about it though.

1. I doubt Jorb/Loftar intended you to be able to build empty braziers near the braziers of Celestis in order to NERF THEIR DAMAGE is an intended feature in the game.
Did you report that? no? thought so. typical tribe bug abuse to win.

2. You raided two outer claims of the town with barely any defenses and posted that you took the whole town.

3.
Using claimed lean-to's as a wall around the waste claim, doubt that is intended either.
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Re: Siege of Celestis

Postby Dallane » Sun Jun 29, 2014 1:23 pm

Realak wrote:Nice raid. I have three gripes about it though.

1. I doubt Jorb/Loftar intended you to be able to build empty braziers near the braziers of Celestis in order to NERF THEIR DAMAGE is an intended feature in the game.
Did you report that? no? thought so. typical tribe bug abuse to win.


That was actually brought up when they made the changes to braziers.....they also fixed this issue.
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Re: Siege of Celestis

Postby Realak » Sun Jun 29, 2014 1:24 pm

yeah, they fixed it off claim.

It still works on claim. durp
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Re: Siege of Celestis

Postby Dallane » Sun Jun 29, 2014 1:45 pm

Realak wrote:yeah, they fixed it off claim.

It still works on claim. durp


Why would you give them access to this?

Also if these things are unreported why don't who make a report to fix it instead of *****? You aren't taking any credibility from them since it is known that they have to rely on bugs to win encounters.
Last edited by Dallane on Sun Jun 29, 2014 1:48 pm, edited 1 time in total.
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Re: Siege of Celestis

Postby Tamasin » Sun Jun 29, 2014 1:48 pm

now that we have this issue out in the open, it's time to demand they fix the retarded fact that raiding is now partly about building defenses on your victim's claim. i would call it an 'unintended mechanic' rather than a bug. It makes it vastly easier to raid, and is really, really stupid. They need to fix it.

Building on someone's claim doesn't require permissions, it is a waste crime.
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