Tribe is even honorable enough to give 1v1 opportunities instead of zerging you down.
I would love to try it someday.
saltmummy wrote:You sad sad little man, my heart weeps for you. Better not go outside or your thin, tissue paper like skin might spontaneously rupture while your fragile sensibilities violently shatter spraying salt and urine all over the street.
Thor wrote:Tribe is even honorable enough to give 1v1 opportunities instead of zerging you down.
I would love to try it someday.
TruthTeller wrote:Pvp skill is related to having resources to spend recovering biles as well as manpower to practice against. May also need to have the manpower and defences to protect occasional battery scent nodes from practicing.
vienradzis wrote:Thor wrote:Tribe is even honorable enough to give 1v1 opportunities instead of zerging you down.
I would love to try it someday.
Congrats turning 25
saltmummy wrote:You sad sad little man, my heart weeps for you. Better not go outside or your thin, tissue paper like skin might spontaneously rupture while your fragile sensibilities violently shatter spraying salt and urine all over the street.
nonsonogiucas wrote:I think that a great deal about character disparity stems from 2 facts
1) You have 4 biles but in reality it is just level.
You can raise the biles all at the same time and there is no point in not doing so. The consequence is that every character ends up having:
a surrogate of a level = bile level
(blood) > hit-points = (that scales linearly with) = level
(yellow) > dps = (that scales linearly with) = level
(phlegm) > stamina = (that scales linearly with) = level
(black) > passive resistance = (that scales linearly with) = level
2) There is no way that a higher level character will ever be caught off guard or unprepared (out of his armor or spaceship, to use other games examples) because you always have something like embedded armor and weapon.
There is thus no point in elaborating strategies like surprise attacks... for there is no "unprepared" state to be in.
So the problem is not that some players are too powerful, but that the only thing you can really do about it is trying to get to a similar level yourself... which brings back the game to a place where most MMORPGS we despise are...
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