Darwoth wrote:tradewinds is gunnar
Brego wrote:***** STUPID GUNNAR!
Jalpha wrote:It's a form of bug abuse. The tribe used it extensively on Plymouth. You open the follow window and when someone has teleported home u click follow. You start walking towards their homestead.
There were a couple of other methods, some of which were fixed, others may not have been.
Nimmeth wrote:i can think of at least 6 more things that gives away the position of a claim, you have skipped some of the more critical on your list.
Nephilim wrote:Chief there problem is one. We can sign treaty but why are we limited to very small area near shore?. Limitation of map cuts you from more ppl that would otherwise willingly sign it. You need be more open since era one or it will turn into next Plym with 20 players at peak hours.
Professor Gu Zhongmao wrote:These projects are beautiful to scientists, but nightmarish to engineers
Cawalox wrote:Or any other faction/guy...
1. Never teleport from Providence to home. You can easily be tracked down if you do so. What you need is to find a safe location (no people around or enter a building) log off there, log back in and than teleporte home.
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