Tulgarath wrote:Expedition and quitting after a 3 day char dies....interesting to see how this strategy plays out.
Who said i was quitting?
Tulgarath wrote:Expedition and quitting after a 3 day char dies....interesting to see how this strategy plays out.
toddesloan wrote:Dallane wrote:toddesloan wrote:None of the veterans will quit. doh. It's the new players I am worried about. They are not going to get it. Grind 2-3 days then get insta wiped for a few dollars, a McDonalds coupon and a bus pass lol they will quit for sure. Then we are back to the same ****** community with only a few of us playing. Games like this are all about the community. You kill off the community hard and fast you basically kill that server.
If new people quit then this isn't the game for them. I don't think you understand this game from what you just posted.
I suppose they can play on providence then. Was just hoping for some peace time for new players on Concord to sorta rebuild this game/community some. Salem has been rather dead for quite some time. JC seems to be coming back which is a good thing for sure.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
Dallane wrote:I think you need to go back and see what a expedition is actually for. It's tailored so that combat happens much more often and isn't permanent.
toddesloan wrote:Dallane wrote:I think you need to go back and see what a expedition is actually for. It's tailored so that combat happens much more often and isn't permanent.
Tailored for combat? lol stomping the ground and then killing off characters with cash purchase items, that's not really pvp/combat. Not sure what that actually is. If it's tailored for combat why not speed the character progression up?? Why keep it same pace as the providence server? I read all the notes for Concord and nowhere does it say it's a 1996 ****** Quake Arena lol
The only real combat/pvp within Salem takes place on these forums. Everyone who has played this game for years knows that..
Riolic wrote:The only reason raids still happen is because Goodman is a stubborn *******.
The rest are just vets pk'ing newbs
toddesloan wrote:Cannibalism unlocks after C&A? So I do not think that is happening? Does anyone actually know how much c&d it takes to unlock it?
Riolic wrote:The only reason raids still happen is because Goodman is a stubborn *******.
The rest are just vets pk'ing newbs
toddesloan wrote:Cannibalism unlocks after C&A? So I do not think that is happening? Does anyone actually know how much c&d it takes to unlock it?
toddesloan wrote:Dallane wrote:I think you need to go back and see what a expedition is actually for. It's tailored so that combat happens much more often and isn't permanent.
Tailored for combat? lol stomping the ground and then killing off characters with cash purchase items, that's not really pvp/combat. Not sure what that actually is. If it's tailored for combat why not speed the character progression up?? Why keep it same pace as the providence server? I read all the notes for Concord and nowhere does it say it's a 1996 ****** Quake Arena lol
The only real combat/pvp within Salem takes place on these forums. Everyone who has played this game for years knows that..
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
Goodman12 wrote:toddesloan wrote:Cannibalism unlocks after C&A? So I do not think that is happening? Does anyone actually know how much c&d it takes to unlock it?
Yes
Dallane wrote:toddesloan wrote:
Ah i see now. I thought I was talking to someone who wasn't a total retard. Plz continue to look stupid in this thread.
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