Hi, all. I'm relatively new to the games, and this is my first post on the forums, but I wanted to see if anyone would be interested in something like what the subject line states. I guess I should give a little background on how I got this idea, though. So, it's a relatively short story. I've played Salem on another account that wasn't doing too well (the account name was Malthael6923, couldn't remember the password) in terms of settling down. So I started this one after a long break from the game. I have always been envious of the players that own a merchant stall, mainly because I'm sure they're making bank and I've always had a business-focused mind. So while playing a different game earlier today, I was talking to a caravan leader, and I thought: how cool would it be to have something like that in Salem? And thus, this basic layout was born:
-- (OPTIONAL) A group of people could try and find "investors" to give them a starting amount of silver, so that the group can buy their first load of goods from a merchant stall. Of course, the investor is always taking a risk...
-- A "caravan" could consist of any amount of people (preferably alt characters)
-- This caravan would obtain the locations of various player-made settlements within a X by X tile range around the outer edges of the providence claim ( I would assume by new world surveys, correct me if I'm wrong)
-- The players would travel to each settlement within a set time frame (to organize things with other players easily) and buy goods from one settlement and sell them to those who need them in another for profit
-- Profits would be evenly split (or however the group decides is fair) among all members
-- This cycle would repeat as long as the caravan wanted to stick together
Of course, it would be wise for each member of the group to have all the supplies they need to defend themselves from a new threat that would inevitably emerge: Caravan Marauders. Whether the group decides to arm each merchant, or even hire other players as armed guards would be completely be up to the leader.
So, that's about all I can think of right now. I welcome any feedback, just don't be a turd and we'll get along just fine