Kukumbers Story #3 - Pumpkinheads has Fallen

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Kukumbers Story #3 - Pumpkinheads has Fallen

Postby gorniksam » Tue May 23, 2017 1:01 am

Hungry of action Kukumbers came to one of most greatest town in Salem and started mess with.
After a couple hour of waiting bravery members of Wespine went out and started fighting with Kukumbers. The fight was leveled, 4Kukumbers against of 4Wespines with similar billies xd
As with previously encounters Kukumbers won once again.

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First pumpkinhead:
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Second pumpkinhead:
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Third pumpkinhead:
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Fourth pumpkinhead:
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:idea:
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Re: Kukumbers Story #3 - Pumpkinheads has Fallen

Postby Heffernan » Tue May 23, 2017 1:06 am

killing AFK Planters & Farmers in a Dead game, you must be so proud about your life.
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Re: Kukumbers Story #3 - Pumpkinheads has Fallen

Postby gorniksam » Tue May 23, 2017 1:11 am

Heffernan wrote:killing AFK Planters & Farmers in a Dead game, you must be so proud about your life.

You should stop butthurting about our succes, also should you join us when I was asking about it.
We will continue a stuff in which we are the best. Hope you will be worth a Exe Axe next time ;)
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Re: Kukumbers Story #3 - Pumpkinheads has Fallen

Postby Heffernan » Tue May 23, 2017 1:13 am

gorniksam wrote:
Heffernan wrote:killing AFK Planters & Farmers in a Dead game, you must be so proud about your life.

You should butthurting about our succes, also should you join us when I was asking about it.
We will continue a stuff in which we are the best. Hope you will be worth a Exe Axe next time ;)


so you brag about killing some lonesome people with a large group of fighters with perfect sets and unfair mechanics and a Brokem combat system? wow you so cool...

@darwoth taking over this conversation now
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Re: Kukumbers Story #3 - Pumpkinheads has Fallen

Postby gorniksam » Tue May 23, 2017 1:18 am

Heffernan wrote:Brokem combat system? wow you so cool...

You have no idea what are you talking about at first, in other hand you dont know how basic mechanics of criminality and combat, how then you can know what is broken and whats not?
You was ***** about we abused a bug while killed you, do some of Kukumbers is banned cos of this? Of course not, cos you are always blaming abusing bugs when you have no idea what already happened
So yea, cry me more, baby
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Re: Kukumbers Story #3 - Pumpkinheads has Fallen

Postby MaxPlanck » Tue May 23, 2017 1:34 am

A tragic story indeed.
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Re: Kukumbers Story #3 - Pumpkinheads has Fallen

Postby Darwoth » Tue May 23, 2017 7:10 am

well i scratched my head about this thread for a while as it is common knowledge that kuku is pretty horrible, the most obvious thing i see is that all four sets of the combat gear is identical but not suited for serious combat, this is one of my crappy raiders in his criminality set (pocket heavy for a number of important reasons) and he essentially has the same offensive/defensive power as one of those sets while maintaining top tier criminality. obviously a combat suit would be a much different layout.


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Re: Kukumbers Story #3 - Pumpkinheads has Fallen

Postby matan002 » Tue May 23, 2017 8:51 am

Looks like you're going out looking for trouble :?
Lachlaan wrote:The motherbats await a spanking, for the sake of fields.
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Re: Kukumbers Story #3 - Pumpkinheads has Fallen

Postby gorniksam » Tue May 23, 2017 9:37 am

matan002 wrote:Looks like you're going out looking for trouble :?

:lol: :lol: :lol:
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Re: Kukumbers Story #3 - Pumpkinheads has Fallen

Postby Heffernan » Tue May 23, 2017 1:05 pm

is noone atleast worried that Darwoth goes to war with.... 4 Dildos?
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