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Re: TBF on Providence!

PostPosted: Sat May 13, 2017 1:21 am
by Darwoth
Goodman12 wrote: I don't think it changes the fact that vandalism evidence last for 12 days and we'd have to be on constant watch for the duration of that time and being busy for a small part of the day with something besides salem would cause the death of the characters anyway



as you know i often enjoy waiting until the last minute to tbc people, and as you also know the last of the scents expire in about 6 - 10 hours with the majority of them having already done so.

Re: TBF on Providence!

PostPosted: Sat May 13, 2017 1:28 am
by Darwoth
Goodman12 wrote:
Darwoth wrote:"tankers" do not dump bb by leaving a waste scent unless they have never raided before, they open a box or touch a gate like you did with the hundreds of trespass scents that were there. you left waste scents on five bashers because all five were needed to damage the ***** walls in the time it took you to breach them.

Due to the closeness of the walls and the alignment+range of the defenses bashing the wall was the better solution in that situation



Image

well, no.

Re: TBF on Providence!

PostPosted: Sat May 13, 2017 2:54 am
by Phogell
Good thread.

Would read again and recommend to friends.

Re: TBF on Providence!

PostPosted: Sat May 13, 2017 5:13 am
by JohnSnow
Image

What the ***** is this? The one who built this fence does not know about splash mechanics?

Re: TBF on Providence!

PostPosted: Sat May 13, 2017 5:24 am
by Darwoth
apparently not, but that is pretty typical 80% of bases i see have a glaring hole in the security worse than that.

Re: TBF on Providence!

PostPosted: Sat May 13, 2017 11:34 am
by Kralith
Darwoth, i have no clue about what you talk and why you mentioned me, because i do not play since a good amount of 2 months.
Just logged in once aweek to check some things.
Only thing i lost in this 2 months is a Stall.

Would be cool to prove your sources of Informations. :P

Re: TBF on Providence!

PostPosted: Sat May 13, 2017 4:09 pm
by Messyng
I have visited the place because I am curious and don't understand, why the extra layer of wall and those two hovels where build? Is it not more useful say to put two torchposts instead? I would be glad to learn as to why.Either way a shame there was no video this time, yet again what would we see there? :oops:

EDIT: O yes I noticed, there is 3 space between those claims, thx for reply.

TBC EXAMPLES.jpg
TBC EXAMPLES.jpg (166.48 KiB) Viewed 6657 times

Re: TBF on Providence!

PostPosted: Sat May 13, 2017 4:16 pm
by Heffernan
Messyng wrote:I have visited the place because I am curious and don't understand, why the extra layer of wall and those two hovels where build? Is it not more useful say to put two torchposts instead? I would be glad to learn as to why.Either way a shame there was no video this time, yet again what would we see there? :oops:

TBC EXAMPLES.jpg


you can ddestroy the brickwall without crime as its not on a claim, the townhouse cant be destroyed without crime.

Re: TBF on Providence!

PostPosted: Sun May 14, 2017 12:23 am
by Darwoth
the townhouse can be destroyed without crime, it is illegal to tweak out the grid to make a claimed donut without a tbell. it is just that the townhouse needs 1k stats to be destroyed without arson, i was hoping kuku would leave town on her larger character to break the house.

Re: TBF on Providence!

PostPosted: Sun May 14, 2017 12:24 am
by gorniksam
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