Darwoth wrote:if claims were destructable under a tbf and literally all of the other issues were left unfixed you would discover giant pclaims going out of style quite quickly after the first couple were popped and all the silver that went into them was lost.
Lazun123 wrote:
If the person had a TB protecting his Pclaim, you would need a 24hr notice to attack just to get to the Pclaim, in such time the defender could just fill the pclaim with silver to prevent destruction. Only way I see to counter that is to allow a TBF to destroy pclaims. Or nurf how much drain claims do >_<. Out of everything that is what I believe is broken!
JohnSnow wrote:But what will the defenders receive instead of huge pclaims? Because personal claims seems only option for balance of sieges now. Both the defender and the attacker must invest approximately equal efforts. But construction of town costs a incrediable amount of time and resources. These are thousands bars of steel and wrought iron, hundreds thousands of bricks, boards and leather, months of labor. And what do you need to break this all? Just one character about 1500-2000 biles, which can be done in a couple of months. Also construction of towns with each patch is becoming more and more complicated, and the creation of characters is simpler and easier.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
Dallane wrote:JohnSnow wrote:But what will the defenders receive instead of huge pclaims? Because personal claims seems only option for balance of sieges now. Both the defender and the attacker must invest approximately equal efforts. But construction of town costs a incrediable amount of time and resources. These are thousands bars of steel and wrought iron, hundreds thousands of bricks, boards and leather, months of labor. And what do you need to break this all? Just one character about 1500-2000 biles, which can be done in a couple of months. Also construction of towns with each patch is becoming more and more complicated, and the creation of characters is simpler and easier.
I dunno why you keep posting about mechanics when you have no clue wtf you are saying.
Dallane wrote:I dunno why you keep posting about mechanics when you have no clue wtf you are saying.
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