SagaTheDragon wrote:What determines a theft?
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:SagaTheDragon wrote:What determines a theft?
Stealing something that doesn't belong to you.
SagaTheDragon wrote:JohnCarver wrote:SagaTheDragon wrote:What determines a theft?
Stealing something that doesn't belong to you.
How do know it belonged to someone else? I mean their are claims, and I've never gone on someone else's claim, but I've found weird stuff in stumps like fish and meat...and I don't know if that's the game being weird or someone left it there to be claimed later
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
belgear wrote:You can take anything not on someone's personal claim, town, or body without it being considered theft. If it is in a stump feel free to pick it up
JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
MagicManICT wrote:belgear wrote:You can take anything not on someone's personal claim, town, or body without it being considered theft. If it is in a stump feel free to pick it up
The simplest way to put it:
If it's unclaimed, it's fair game.
Heffernan wrote:MagicManICT wrote:belgear wrote:You can take anything not on someone's personal claim, town, or body without it being considered theft. If it is in a stump feel free to pick it up
The simplest way to put it:
If it's unclaimed, it's fair game.
unless its in the dock club fyi.
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