Frakked wrote:I quit tearing fields...
Frakked wrote:I quit tearing fields...
saltmummy wrote:You sad sad little man, my heart weeps for you. Better not go outside or your thin, tissue paper like skin might spontaneously rupture while your fragile sensibilities violently shatter spraying salt and urine all over the street.
JohnCarver wrote:ImpalerWrG wrote:
It was obviously a Brick wall from the pictures provided, but I would not be surprised if it required metal too, especial the posts.
It dose seem a bit contradictory for JC to say deference is OP and to then release a stronger wall, maybe we are jumping the gun to presume it is stronger.
I'm simply of the mindset that there is no harm in adding a super duper unbreakable wall of doom when there are already super duper unbreakable bases.
Instead, I find value in giving you guys the tools to protect yourselves for the upcoming patch where your braziers, and defenses are infinitely more balanced to a healthy raiding and tear-harvesting environment.
Cannons will probably make walls easier to break down even if they take more damage. It will also depend on what they do with pera-damage.ImpalerWrG wrote:JohnCarver wrote:ImpalerWrG wrote:
It was obviously a Brick wall from the pictures provided, but I would not be surprised if it required metal too, especial the posts.
It dose seem a bit contradictory for JC to say deference is OP and to then release a stronger wall, maybe we are jumping the gun to presume it is stronger.
I'm simply of the mindset that there is no harm in adding a super duper unbreakable wall of doom when there are already super duper unbreakable bases.
Instead, I find value in giving you guys the tools to protect yourselves for the upcoming patch where your braziers, and defenses are infinitely more balanced to a healthy raiding and tear-harvesting environment.
Stronger walls + Weaker Braziers would probably harvest more tears but I don't see it producing 'raids' aka small tit-for-tat attacks. I see it increasing the emphasis on leveling everything to the ground once you break through the wall and get into the gooey middle. I certainly hope that Arson system comes out at the same time as this Brazier rework.
Frakked wrote:Well I actually look forward to Raiding again...
Binks wrote:Frakked wrote:Well I actually look forward to Raiding again...
You have never raided anyone. I'm willing to put money on it that you don't fully understand the mechanics behind braziers and torch posts work.
jwhitehorn wrote:It's too bad you're so politically connected
you would have made a great brave
Trenial wrote:Binks wrote:Frakked wrote:Well I actually look forward to Raiding again...
You have never raided anyone. I'm willing to put money on it that you don't fully understand the mechanics behind braziers and torch posts work.
Im with you Binks, I do not recall Frakked having ever done anything than hide in the darkness and look for lime and **** on Roanoke. He never joined me and Willy either. Let alone done anything this Age.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
Dallane wrote:He is a retard. Disregard his post from outside boston
jwhitehorn wrote:It's too bad you're so politically connected
you would have made a great brave
JohnCarver wrote:colesie wrote:Do bases feel safe enough yet?
too safe.
JohnCarver wrote:colesie wrote:Also what would the current building style to defend your place look like now?
One layer of all wall types + a brazier every 20 or so tiles.
Gromar wrote:JohnCarver wrote:colesie wrote:Do bases feel safe enough yet?
too safe.
Hm I do not feel save, reading about all the successful kills WITHIN a base.JohnCarver wrote:colesie wrote:Also what would the current building style to defend your place look like now?
One layer of all wall types + a brazier every 20 or so tiles.
How about the point that raiders can just build braizers (leave empty), to reduce the damage of my own braziers? ][is this not valid anymore?]
Would it not make sense to have like 100 braziers instead, as any new braziers would not really matter much for the damage decrease anymore?
Actually to my mind a Base HAS to be save, or pride the feeling of beeing save. A single character should hardly be able to overpower a normal base setting. A group might be different though.
Just my opinion as I do not think 1 person should be able to destroy several month of hard work in a blink.
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