Exactly what the ***** is happening at Cloudberry Citadel ?!?

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Re: Exactly what the ***** is happening at Cloudberry Citade

Postby JohnCarver » Mon Jul 21, 2014 7:46 pm

It looks like they somehow burned down your trees tho!!!! ¦]
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Exactly what the ***** is happening at Cloudberry Citade

Postby Cawalox » Mon Jul 21, 2014 7:52 pm

Nah, winter is coming.
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Re: Exactly what the ***** is happening at Cloudberry Citade

Postby Suffragium » Mon Jul 21, 2014 8:01 pm

Judaism wrote:Cloudberry is still standing, tribe did not destroyed more than a single layer of wall after three days of sieging.

Where are all the injuns, you won't find them here thats for sure :lol:


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The interesting thing is that PmP keeps claiming we've done nothing since the Khaz kill (or mouser kill, don't remember which) while interestingly enough, they haven't achieved much since the 5v2 (4v2 if I were to have my way, but eh) kill themselves. PmP or any other tribal, explain yourselves.
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Re: Exactly what the ***** is happening at Cloudberry Citade

Postby Ikpeip » Mon Jul 21, 2014 8:05 pm

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Re: Exactly what the ***** is happening at Cloudberry Citade

Postby Suffragium » Mon Jul 21, 2014 8:09 pm

Ikpeip wrote:Good afternoon,

http://forum.salemthegame.com/viewtopic.php?f=20&t=10094

Faithfully,

-PmP


Fair enough. Wouldn't call that a huge deal though, seeing as how there were no casualties.
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Re: Exactly what the ***** is happening at Cloudberry Citade

Postby niko8 » Mon Jul 21, 2014 8:20 pm

tribe has no chances against us coz even gods are on our side ;)

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i wish JC was here yesterday just before the most funniest part has started to kick all their asses

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Re: Exactly what the ***** is happening at Cloudberry Citade

Postby Ikpeip » Mon Jul 21, 2014 8:50 pm

Suffragium wrote:
Ikpeip wrote:Good afternoon,

http://forum.salemthegame.com/viewtopic.php?f=20&t=10094

Faithfully,

-PmP


Fair enough. Wouldn't call that a huge deal though, seeing as how there were no casualties.


There was also the rebel hiding in Celestis whom we rooted out and executed.

http://forum.salemthegame.com/viewtopic.php?f=20&t=9944

We are raiding despite "broken" defenses which have stymied everyone else. You are pretending otherwise, but we are both well aware the only reason we did not breach further was a lack of motive. This is despite bugged braziers hitting for 110 black bile a shot.

All goods had been ported out and any criminals with scents revaulted in the deep darkness. Why should we waste resources to breach a stone wall and rummage around recently-emptied sheds?

The true disappointment of the raid is it revealed how far behind the Rebels are, that they were not willing to field a defense even on home turf.

We could also discuss the evacuation of the Island as soon as the Waste Claim was established, but it would be redundant. Rebel tactics are to run, hide, and talk loudly on the forums.

Faithfully,

-PmP
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Re: Exactly what the ***** is happening at Cloudberry Citade

Postby vienradzis » Mon Jul 21, 2014 9:44 pm

Ikpeip wrote:
We could also discuss the evacuation of the Island as soon as the Waste Claim was established, but it would be redundant. Rebel tactics are to run, hide, and talk loudly on the forums.

Faithfully,

-PmP


+1
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Re: Exactly what the ***** is happening at Cloudberry Citade

Postby Orcling » Mon Jul 21, 2014 10:18 pm

vienradzis wrote:
Ikpeip wrote:
We could also discuss the evacuation of the Island as soon as the Waste Claim was established, but it would be redundant. Rebel tactics are to run, hide, and talk loudly on the forums.

Faithfully,

-PmP


+1


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Re: Exactly what the ***** is happening at Cloudberry Citade

Postby Tomki » Mon Jul 21, 2014 10:38 pm

Ikpeip wrote:
Suffragium wrote:
Ikpeip wrote:Good afternoon,

http://forum.salemthegame.com/viewtopic.php?f=20&t=10094

Faithfully,

-PmP


Fair enough. Wouldn't call that a huge deal though, seeing as how there were no casualties.


There was also the rebel hiding in Celestis whom we rooted out and executed.

http://forum.salemthegame.com/viewtopic.php?f=20&t=9944

We are raiding despite "broken" defenses which have stymied everyone else. You are pretending otherwise, but we are both well aware the only reason we did not breach further was a lack of motive. This is despite bugged braziers hitting for 110 black bile a shot.

All goods had been ported out and any criminals with scents revaulted in the deep darkness. Why should we waste resources to breach a stone wall and rummage around recently-emptied sheds?

The true disappointment of the raid is it revealed how far behind the Rebels are, that they were not willing to field a defense even on home turf.

We could also discuss the evacuation of the Island as soon as the Waste Claim was established, but it would be redundant. Rebel tactics are to run, hide, and talk loudly on the forums.

Faithfully,

-PmP


You forgot to mention this decisive victory of impregnable fortress in lumberwoods:

viewtopic.php?f=20&t=10094

Never ever underestimate the power of stick fence ;)
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