Heffernan wrote:but why wasnt he banned for bugabuse?
Darwoth wrote:you are clueless and are going to feel pretty stupid for dragging me into your diatribe when i upload the fraps of killing you.
KruskDaMangled wrote:In the first place even someone without a town claim can use personal claim mechanics to bypass building soak values
Sinnerman wrote:I still have not heard an answer Carver, how i was killed and whether it was in the rules of the game?
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
Hose wrote:Wow, he must be REALLY butthurt... when i lost my stuff i didnt flame like a crying kid on forums
jorb wrote:(jwhitehorn) you are an ungrateful, spoiled child
Claeyt wrote:Carver should have waited until the WC was down before removing the house wall, doing it with an active claim up is sort of bad but they were warned, they just should have had more warning to change their defense. Also the Judaism bug abuse and server reset probably shouldn't have happened. Let that play out and then punish/fix the bug abuse. Lastly and most importantly. How were they killed? Sinnerman is saying that PP bug abuse and Darwoth's witch killed them without having to break into their brick walls, is this true?
Too much stuff happened during this raid that is game breaking. It ruined maybe 10 months of work for them and included a ton of admitted bugs, changes and new mechanics that nobody knows how it works. I think Sinnerman has a legitimate gripe when it comes to this raid. It cost them waaay too much for how this all went down. What should have happened is that JC should have nuked the WC and the house wall at the same time to give them time to fix their defense. He should have nuked the WC and then hotfixed Judaism bug abuse to give them a fighting chance. Lastly we need to know how Darwoth killed them and info on how Witchcraft works, otherwise it's just going to keep happening and more and more people are going to ***** here on the forums about "Hidden Perma-death Mechanics" that is just game breaking and it's going to scare away new players who have no idea what's going on.
Everything that happened (Judaism crawl/Server Reset, Dev intervention, Darwoth's use of new mechanics with no info for the defenders) hurt the Russians only. Sure they had murder scents out there but It seems to me like this whole raid was a massive black eye for the game, and new players reading this are going to question if they're going to stick around or commit while all these bugs are getting worked out.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:One more post full of nonsense like this and I'm giving you back your hat.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:I find Claeyt amusing when he argues a point and opinion that is both foolish and stupid.
I find Claeyt infuriating when he argues made up lies or parades around untruthful information as fact.
I just hope he can stick to the former.
Claeyt wrote: I'm not saying it's right or justified that they steal or sell drugs or murder cops I'm saying that that's exactly what you would do if you were poor and desperate and Black.
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