DirtyOldHobo wrote:Yes, and I added in that the fact people are getting killed for no good reason is chasing even MORE people away.
And honestly, I'm not sure what mechanics you're talking about. It may get worse later in the game, but when I ran out of inspiration I was perfectly content on hauling resources back and forth for the others still playing to use, part of the benefit when there is a group of people working together rather than going solo.
Once again, just because you don't like the reason doesn't mean it isn't a good reason.