Second Age Treaty

Forum for In-Game politics, relations, matters of justice, and other in-game topics.

Re: Second Age Treaty

Postby Cheena » Mon Jun 02, 2014 7:55 pm

Kaios wrote:
Brona wrote:We don't care at all what you think or do.


This isn't true, there are people that care.

In Tribe ? Cause Brona only talk on entire Tribe's name ya know.
Trust your enemies more than your friends. Your enemies will never betray you.
loftar wrote:***** the treaty.

(Note: Citation is severely out of context.)
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Re: Second Age Treaty

Postby Kaios » Mon Jun 02, 2014 7:58 pm

Cheena wrote: In Tribe ? Cause Brona only talk on entire Tribe's name ya know.


No not in tribe of course, I was talking about other people who care. Although, there's got to be a couple of them who do care, right? I may not play the game any more but it's not because I don't like it. My reasons vary as I'm sure everyone else's do but even so when you see stuff like this happening it really is just heartbreaking especially when its from players who supposedly care that this game does well.
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Re: Second Age Treaty

Postby Binks » Mon Jun 02, 2014 8:56 pm

Kaios wrote:My reasons vary as I'm sure everyone else's do but even so when you see stuff like this happening it really is just heartbreaking especially when its from players who supposedly care that this game does well.

I think you would be surprised to how much we care about this game. I can tell you it's a lot more than any other group who's ever played this game.
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Re: Second Age Treaty

Postby Claeyt » Mon Jun 02, 2014 9:12 pm

Binks wrote:
Kaios wrote:My reasons vary as I'm sure everyone else's do but even so when you see stuff like this happening it really is just heartbreaking especially when its from players who supposedly care that this game does well.

I think you would be surprised to how much we care about this game. I can tell you it's a lot more than any other group who's ever played this game.

I know what the tribe has done. I know how much money they've spent, but at some point we need players, actual new players.

I don't blame you or the tribe for the failures of the dev's (which are many), but I do blame you for stupid little things like today. This was an actual streamer and actual new players learning the game which could have led to more players overall. This has happened so many times now. From those European kids who came off that MMO site to Darwoth stream sniping Doapa while he was streaming on goddamn Demonoid's game of the week or whatever it was. All of those failures by vet players to help advertise have led to where we are now, no players, no dev's, no Paradox.

Veinradzis killed a bunch of noobs who were literally fresh off the boat and ended a really good streamer's advertisement for the game. WTF. How is this caring for the game?
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Re: Second Age Treaty

Postby Kaios » Mon Jun 02, 2014 9:17 pm

Binks wrote:I think you would be surprised to how much we care about this game. I can tell you it's a lot more than any other group who's ever played this game.


You're probably right, I'm sure I would be surprised. If you're measuring the amount you care in a dollar amount though, shut the ***** up please.
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Re: Second Age Treaty

Postby Mereni » Mon Jun 02, 2014 10:17 pm

Claeyt wrote:All of those failures by vet players to help advertise have led to where we are now, no players, no dev's, no Paradox.


Not in the least and you know it. Paradox left because they had differences of opinion with the devs about the game. Players left mostly because they don't like the mechanics of the game. For every one player who got killed by someone in game and left, there have been dozens who just didn't like the game itself and quietly disappeared. And no devs just because the devs aren't sure what to do to fix the broken mechanics and so have decided to work on Haven now.

Making bold statements and pretending they are true is a major propaganda tool, I know. But try to pick your lies a little more intelligently.
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Re: Second Age Treaty

Postby DirtyOldHobo » Mon Jun 02, 2014 10:20 pm

Mereni wrote:
Claeyt wrote:All of those failures by vet players to help advertise have led to where we are now, no players, no dev's, no Paradox.


Not in the least and you know it. Paradox left because they had differences of opinion with the devs about the game. Players left mostly because they don't like the mechanics of the game. For every one player who got killed by someone in game and left, there have been dozens who just didn't like the game itself and quietly disappeared. And no devs just because the devs aren't sure what to do to fix the broken mechanics and so have decided to work on Haven now.

Making bold statements and pretending they are true is a major propaganda tool, I know. But try to pick your lies a little more intelligently.


I'd like to point out that, even going by this ratio of people who got killed, and dozens who left because of the game...thats still losing a person because they got killed for no specific reason. And one would figure with a ratio as low as that you'd want to keep those new players close to expand the game rather than kick them out as soon as they enter the door, and then wait to see if they come crawling back in.
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Re: Second Age Treaty

Postby Mereni » Mon Jun 02, 2014 10:46 pm

DirtyOldHobo wrote:I'd like to point out that, even going by this ratio of people who got killed, and dozens who left because of the game...thats still losing a person because they got killed for no specific reason. And one would figure with a ratio as low as that you'd want to keep those new players close to expand the game rather than kick them out as soon as they enter the door, and then wait to see if they come crawling back in.


I didn't say they would stay if they weren't killed. I said it's the broken mechanics that are chasing people away, not the fact that it's open pvp. Make a new character and stick around a couple months. I like you.
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Re: Second Age Treaty

Postby DirtyOldHobo » Mon Jun 02, 2014 10:52 pm

Yes, and I added in that the fact people are getting killed for no good reason is chasing even MORE people away.

And honestly, I'm not sure what mechanics you're talking about. It may get worse later in the game, but when I ran out of inspiration I was perfectly content on hauling resources back and forth for the others still playing to use, part of the benefit when there is a group of people working together rather than going solo.
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Re: Second Age Treaty

Postby Binks » Mon Jun 02, 2014 10:57 pm

Kaios wrote:If you're measuring the amount you care in a dollar amount though, shut the ***** up please.

You really don't have a clue. You're looking at it the wrong way.
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