RobertoKarlos wrote:So comunism is all about being a little ******? For godsake the dude is outside your plot alone and you dont want to fight. Worse early game I had seen since ever, it literally made me quit of boredom at the first day.
It truely is retarded that these mechanics were ever developed, let alone be implemented on a supposed competitive server. There are so many flaws in this game still unfixed, alongside so many things which are just awfully dumb especially in the early stage of this game since the game does not allow you to deal with it.
Some gamebreaking mechanics:
1. invulnerable Pclaims for atleast the first 20 days;
2. preventing from getting murdered for the first 8 days easy and guaranteed;
3. inability to deal with madness for the first week due to lack of tobacco, teddy bear and the hookah;
4. Soak values ruining the entire early-game, following up everything will still evolve around a lame cannon.
I could list quite a few more, but in conclusion it won't be much better than the first expedition since most of the issues have not been resolved properly.
Alongside the new system which has significantly ruined the early-game progress, It results in us literally camping them outside their base and them not coming outside. They just spend a couple $ on store silver and stock you, donut you and other low effort crap. It surely is annoying that we're fighting these retarded mechanics and not the actual people.