So did Darwoth lose a large character today or not?

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Re: So did Darwoth lose a large character today or not?

Postby HolyLight » Thu Feb 05, 2015 8:17 pm

Darwoth wrote:
HolyLight wrote: (would love juda to confirm how many REAL PLAYERS were on his side during the event).




the 17 number is accurate, there were 13 developed combat characters and 4 brazier drainers they had power gluttoned BB on to help drain braziers. your second guessing me in each of these threads of late and desire to have a habitual liar "verify" things when i have never made up **** during these forays means i might have to file your posts next to claeyt if you continue =(.



I am sorry if i offended you, i was just asking to get a wider understanding of what went on. I have almost no contact with anyone ingame as of late and am left out of most loops i was in, I am hardly calling you a liar i know you are basically a god among most mortals in this game, and i know for sure you are a one man army, i have personally had some dealings with you on previous servers, i know full well what you are capable of.

I was asking for some clarification from juda, as you seemed slightly unsure about the numbers, and people were tossing out alot of numbers and that screenshot to me just shows a **** ton of fresh spawned alts, i saw at most what looked like 3-4 developed characters on it.

Please Upload more pictures or a vid, You always say you have thousands of screenshots and vids, yet you always say you are busy doing other things and that you will "get around to it" one day.

Im anxious to see some of youre work in vid form as a 3rd person spectator :) It is what is ALWAYS missing from youre shenanigans and i for one get upset that almost all of youre victorys and storys come with very little images or vids.

Still i look forward to the next chaotic encounter you spew forth.

EDIT: On a side note, i know both you and juda are known to exaggerate, Lieing and exaggerating are imho quite different. Still Jesus, 1v13, is this a new record ?
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Re: So did Darwoth lose a large character today or not?

Postby Heffernan » Thu Feb 05, 2015 8:23 pm

Judaism wrote:but it takes hours upon hours to smash a plank fence.


only if you have crap stats.

Darwoth usually looks at walls and be like "ima go eat now, if im back you better be down yourself"
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Re: So did Darwoth lose a large character today or not?

Postby HolyLight » Thu Feb 05, 2015 8:28 pm

Heffernan wrote:
Judaism wrote:but it takes hours upon hours to smash a plank fence.


only if you have crap stats.

Darwoth usually looks at walls and be like "ima go eat now, if im back you better be down yourself"


I think we need to start to turn Darwoth into salems chuck norris.

Darwoth does not knock down walls, the walls see darwoth and fall down in fear.

Darwoth does not need to memento mori, when people see him coming they kill themselves.
Last edited by HolyLight on Thu Feb 05, 2015 8:29 pm, edited 1 time in total.
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Re: So did Darwoth lose a large character today or not?

Postby JohnCarver » Thu Feb 05, 2015 8:29 pm

Judaism wrote: We managed to KO a defender behind the enemy walls,


If I had to point to one "bug" or "fix" that was required then. It would be to fix this. I don't find it a horrible thing that you can stomp through walls. But if its going to create some sense of entitlement then I will happily remove it so you have no confusion next time that you were not deserving of the ko OR the kill unless you have indeed breached the base. The way to power through is to drain somebody of resources. If that person has enough coal, and board, and stone, and other mats to keep all that repaired for that many hours, then they have indeed the upper-hand as designed and dictated by the intended mechanics.

This also doesn't take into account that if there were 17 people working on a coordinated effort then I view the correct siege against a single person as. Those 17 people exchange phone numbers, then go to 2 hour shifts in pairs until the victim simply passes out 48 hours later trying to stay up for the eventual assault. Once the person clearly 'gives up" they call their 15-16 friends and let them know its time to strike, and then do so.
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Re: So did Darwoth lose a large character today or not?

Postby trungdle » Thu Feb 05, 2015 8:32 pm

JohnCarver wrote:
Judaism wrote: We managed to KO a defender behind the enemy walls,


If I had to point to one "bug" or "fix" that was required then. It would be to fix this. I don't find it a horrible thing that you can stomp through walls. But if its going to create some sense of entitlement then I will happily remove it so you have no confusion next time that you were not deserving of the ko OR the kill unless you have indeed breached the base. The way to power through is to drain somebody of resources. If that person has enough coal, and board, and stone, and other mats to keep all that repaired for that many hours, then they have indeed the upper-hand as designed and dictated by the intended mechanics.

This also doesn't take into account that if there were 17 people working on a coordinated effort then I view the correct siege against a single person as. Those 17 people exchange phone numbers, then go to 2 hour shifts in pairs until the victim simply passes out 48 hours later trying to stay up for the eventual assault. Once the person clearly 'gives up" they call their 15-16 friends and let them know its time to strike, and then do so.

Any comment on alt-vault resources and body blocking?
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Re: So did Darwoth lose a large character today or not?

Postby Thor » Thu Feb 05, 2015 8:33 pm

Stomping through walls work both ways, it doesn't need fixing IMO.
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Re: So did Darwoth lose a large character today or not?

Postby Heffernan » Thu Feb 05, 2015 8:34 pm

Thor wrote:Stomping through walls work both ways, it doesn't need fixing IMO.


when was the last time in RL you hit someone trough a Brickwall... or any wall?
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Re: So did Darwoth lose a large character today or not?

Postby Necrobane » Thu Feb 05, 2015 8:34 pm

Heffernan wrote:
Thor wrote:Stomping through walls work both ways, it doesn't need fixing IMO.


when was the last time in RL you hit someone trough a Brickwall... or any wall?


why you are so idiot?...

when last time you knocked someone out by stomping and killed him by dances and falling at him?
Last edited by Necrobane on Thu Feb 05, 2015 8:35 pm, edited 1 time in total.
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Re: So did Darwoth lose a large character today or not?

Postby JohnCarver » Thu Feb 05, 2015 8:34 pm

Body Blocking, as stated, has been around forever and isn't going anywhere. You can simply kill the person and pick up the body. If this is too hard for you, then you deserve to be blocked.

Logging out alts with dozens of mats in strategic positions (as long as they have a leanto and can indeed log out) is also completely fine and I have no issues with it.

Thor wrote:Stomping through walls work both ways, it doesn't need fixing IMO.


I tend to agree, but again the only 'issue' I have with it is it seemed to imply to Judaism that they did something that is deserving of completely incapacitating their opponent for getting some stomps off through a wall. I don't mind if it happens, but if you can't follow up that KO, I have no issue if the defenders accept ransom on their fallen guy and get back into the fight.
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Re: So did Darwoth lose a large character today or not?

Postby Judaism » Thu Feb 05, 2015 8:35 pm

Thor wrote:Stomping through walls work both ways, it doesn't need fixing IMO.


Except the fact that whenever an attacker gets KO'd he'd be stuck on a Vclaim or Pclaim aka dies with quite a certainty.
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