this weeks apple shipment

Forum for In-Game politics, relations, matters of justice, and other in-game topics.

Re: this weeks apple shipment

Postby Darwoth » Sun Aug 03, 2014 9:14 pm

what are you talking about? the incident i refer to happened 2 steps out of the arena.
Image
User avatar
Darwoth
 
Posts: 8035
Joined: Sun Aug 12, 2012 5:11 pm
Location: Everywhere

Re: this weeks apple shipment

Postby Methuzelah23 » Sun Aug 03, 2014 9:16 pm

Darwoth wrote:what are you talking about? the incident i refer to happened 2 steps out of the arena.


That's just the end where you got killed. What about the hour or two previous where you had been trying to kill someone outside the arena yourself?
Darwoth wrote:easily the best and longest standing rivalry i have ever had in a single game.Thanks for being a top quality nemesis and group leader on both servers, the best 1v1 pvp opponent i have squared off against as well.
User avatar
Methuzelah23
Master Carpenter
 
Posts: 429
Joined: Mon Jun 24, 2013 2:43 am

Re: this weeks apple shipment

Postby RonPaulFTW » Sun Aug 03, 2014 9:16 pm

Methuzelah23 wrote:
Darwoth wrote:what are you talking about? the incident i refer to happened 2 steps out of the arena.


That's just the end where you got killed. What about the hour or two previous where you had been trying to kill someone outside the arena yourself?


Darwoth confirmed bug abuser?
RonPaulFTW
 
Posts: 928
Joined: Sun May 05, 2013 8:30 pm

Re: this weeks apple shipment

Postby JohnCarver » Sun Aug 03, 2014 9:18 pm

Seems most people like to throw around terms here that I quite simply do not agree with.

Unintended Mechanic =/= A bug.

When horses were first released. I intended for a stomp to knock a player off a horse. I did not necessarily intend for the Fight Relation (starting the stomp) to remove the player from the horse. By your definitions, this is some BUG as it is an unintended mechanic with negative effects and I should start restoring horses. Yet, how many hotfixes have happened and this still remains the case? The simple fact is I like that unintended mechanic, and actually think it is working better than I originally designed.

In the case of Trojan Horses. Yes I knew, and actually reported this to Jorb when I played. This unintended mechanic itself is not being hotfixed. Do I like the ambiguity or killing somebody with a chair? No. Do I like the idea that you can have a trojan horse in Salem? Absolutely. The simple fact is, if I don't hotfix the problem, there are not going to be restores. Because if I dont' consider the problem large enough to bring down the server and fix it on the spot, then there is clearly a part of me that thinks that even if it is unintended, it is not necessarily a bug.

A small part of me wants to simply Tooltip chairs, and give you a general warning and leave them as is. However, I think a better solution would be to make chests with a "false bottom" that players can climb into and log off in. Or perhaps some implementation with Coffins or some other trojan-horse item.

Either way, if you consider every unintended mechanic a bug, then you will be sorely disappointed in the way in which "bugs" are actually handled going forward.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
User avatar
JohnCarver
Site Admin
 
Posts: 6826
Joined: Fri Jun 06, 2014 3:02 am

Re: this weeks apple shipment

Postby Darwoth » Sun Aug 03, 2014 9:19 pm

Cheena wrote:
I can't believe that you are laughing at people pretending this is not a bug. You are a disgusting little ***** of a bug abuser, and you are not worth more than the dude that killed you with the leanto jump bug.




you further demonstrate your inability to comprehend the difference.

vigilance merely walked up to my wall and jumped over it, i did nothing wrong. i made no dumb decisions. and i still did not get a restore, nor was vigilance punished as i could have prevented it from occuring by having an inner vault. this example however see an entire town of idiots with scents left everywhere that leaves all of their gates open and carries random **** inside. no different than a party invite other than you have to do many otders of magnitude MORE retarded **** in this instance.
Last edited by Darwoth on Sun Aug 03, 2014 9:23 pm, edited 1 time in total.
Image
User avatar
Darwoth
 
Posts: 8035
Joined: Sun Aug 12, 2012 5:11 pm
Location: Everywhere

Re: this weeks apple shipment

Postby Darwoth » Sun Aug 03, 2014 9:22 pm

Methuzelah23 wrote:
Darwoth wrote:what are you talking about? the incident i refer to happened 2 steps out of the arena.


That's just the end where you got killed. What about the hour or two previous where you had been trying to kill someone outside the arena yourself?



oh give me a ***** break before all our good grace go to **** again, you know damn well that......

1> any murder blows i performed in or out of the arena were for show. same as all the ones landed on my alt that day that did not go through both in and out of the arena.

2> the time i canoed around and blocked you in on the ledge happened like 8 hours before that :lol:
Image
User avatar
Darwoth
 
Posts: 8035
Joined: Sun Aug 12, 2012 5:11 pm
Location: Everywhere

Re: this weeks apple shipment

Postby lachlaan » Sun Aug 03, 2014 9:26 pm

So to sum it up, any bug is in its early stages an unintended mechanic, and even if they all have potential negative effects, and all negative effects are in the hands of the bug/unintended mechanic discoverer, only the ones your whims deem not fun get the user punished and the victim restored? Fun philosophy, god forbid you had liked the idea of horses "jumping" over fences, or any of the other bugs. The point remains that until the mechanic becomes embraced, it's still some nuance of bug and the victim still has very little incentive to keep on playing if they can't know that their gameplay isn't at the whim of the devs, but rather accurately defined by the available information pertaining to the game mechanics.
Exactly 6.022 x 10^23 worth of Lach molecules.
lachlaan
Customer
 
Posts: 2043
Joined: Tue Mar 12, 2013 3:11 pm

Re: this weeks apple shipment

Postby Darwoth » Sun Aug 03, 2014 9:28 pm

pretty sure the general guideline to people with the ability to read seems to be if you did a number of stupid things to facilitate something happening to you it might be tough ****, whereas if someone is able to just breach your base through no fault of your own you have a case for grievance.
Image
User avatar
Darwoth
 
Posts: 8035
Joined: Sun Aug 12, 2012 5:11 pm
Location: Everywhere

Re: this weeks apple shipment

Postby RonPaulFTW » Sun Aug 03, 2014 9:28 pm

lachlaan wrote:So to sum it up, any bug is in its early stages an unintended mechanic, and even if they all have potential negative effects, and all negative effects are in the hands of the bug/unintended mechanic discoverer, only the ones your whims deem not fun get the user punished and the victim restored? Fun philosophy, god forbid you had liked the idea of horses "jumping" over fences, or any of the other bugs. The point remains that until the mechanic becomes embraced, it's still some nuance of bug and the victim still has very little incentive to keep on playing if they can't know that their gameplay isn't at the whim of the devs, but rather accurately defined by the available information pertaining to the game mechanics.


Yup. Bad move JC.
RonPaulFTW
 
Posts: 928
Joined: Sun May 05, 2013 8:30 pm

Re: this weeks apple shipment

Postby JohnCarver » Sun Aug 03, 2014 9:30 pm

lachlaan wrote:So to sum it up, any bug is in its early stages an unintended mechanic, and even if they all have potential negative effects, and all negative effects are in the hands of the bug/unintended mechanic discoverer, only the ones your whims deem not fun get the user punished and the victim restored? Fun philosophy, god forbid you had liked the idea of horses "jumping" over fences, or any of the other bugs. The point remains that until the mechanic becomes embraced, it's still some nuance of bug and the victim still has very little incentive to keep on playing if they can't know that their gameplay isn't at the whim of the devs, but rather accurately defined by the available information pertaining to the game mechanics.


To pretend that you, me, or anyone would fully understand the scope of every change and every interaction from every item in the game is just dreaming of some utopian development that has never existed in gaming and never will. The fact is, when things happen that we do not think are a bug, they will not be hotfixed. You seem to think that stealing players chairs should not allow the player who had his chair stolen to log back into it. I disagree that is a bug and simply think its a mechanic that could be better refined.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
User avatar
JohnCarver
Site Admin
 
Posts: 6826
Joined: Fri Jun 06, 2014 3:02 am

PreviousNext

Return to House of Burgesses

Who is online

Users browsing this forum: No registered users and 3 guests