Kandarim wrote:pretty darn easy without any braziers.
tell me, how many brick walls at a hostile location have you personally broken into kandarim? zero?
a year and a half ago when **** was exponentially easier each one of those FIVE brick walls at your town i had to knock over took an hour and a half at max damage on a character with over 750 phlegm, thats after either draining or using alternate routes to disable the braziers on the walls that had them. the reason i did it faster was because i utilized (risked) two of said characters where i could.
after the retard nerfs to raiding brought on eight months ago last christmas due to JC listening to the wails of the defeated such as heffernan and his friends that left borderstones outside their wall allowing the enemies to put their own claim over all of their defense and that of various arcadia members that were so meek they could not be bothered to end a 5+ month tbf on their town all crying like little girls how "easy" it was to break in when they are absolutely clueless we have now had an absolutely broken game since then and the population along with forum entertainment has suffered greatly as a result.
this is why myself and the other 5% of the population with a clue were so pissed off.
it now takes hours at max damage to puncture brick whether it is guarded or not due to accelerated claim drain and no tea, while risking at minimum a 700+ stat character to TBC or a 60 seconds lag spike.
if the retard in this thread would have done nothing at all there is a 95% probability nobody would of even attempted to break in as the risk/reward/time ratio simply does not add up, thankfully these issues are supposed to finally be addressed once JC comes back.