loftar wrote:For the record, it should be said with regards to durability, that there isn't necessarily a strict dichotomy between tools becoming temporarily broken and repairable or breaking permanently.
An idea Jorb and I have played with is giving clothes a "current HP" and "max HP", where both are mutable. The Current HP would decrease with decay/use/wear/whatever, and when it reaches zero, the item "breaks" into an unusable but repairable state. When repaired, however, there is a certain fixed or stochastic, small or large decrease to the Max HP. Thus, you can repair an item many times over its probably rather long lifespan, and it only breaks permanently once the Max HP finally reaches zero. It would probably be coupled with some mechanic that lets characters with a high value in some proficiency repair items with much less permanent wear.
Whyamihere wrote:Icon wrote:Because there isn't enough grind already
Exactly what would be the point other than making another grind fest. What would be added by oh I cut down 10 trees now to make a new axe over and over again.
Established players would have the means to do this but what does it actually add but another step in a tedious process all ready.
ElManisero wrote:Whyamihere wrote:Icon wrote:Because there isn't enough grind already
Exactly what would be the point other than making another grind fest. What would be added by oh I cut down 10 trees now to make a new axe over and over again.
Established players would have the means to do this but what does it actually add but another step in a tedious process all ready.
+1
Darwoth wrote:make a new axe or shovel every few days
Okocim wrote:Its natural that everything we use break.
The better the item is and the more skilled user the longer it would keep a good shape.
And i think it would help to keep the Salem trading live.
Bacause what's the purpose to buy second axe if u'v got one anyways if it's permament? so whats the point to even try to sell axe?
Durability system is a great idea imo and only thing to talk about should be how fast should it decay.
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