Darwoth wrote:tools should absolutely have durability, if anyone beyond a week into the game is having trouble supplying themselves with iron they are doing it wrong.
alprice wrote:Yes you went too far on the clothes. you haven't been there when someone slots that last item and it breaks. Duck and cover!!
alloin wrote:alprice wrote:Yes you went too far on the clothes. you haven't been there when someone slots that last item and it breaks. Duck and cover!!
I vote for a durability on clothing TBH
There nothing more to do if you have all best in slot items, having durability is a good thing, even if the owner can repair said durability with another item.
Dammit wrote:alloin wrote:alprice wrote:Yes you went too far on the clothes. you haven't been there when someone slots that last item and it breaks. Duck and cover!!
I vote for a durability on clothing TBH
There nothing more to do if you have all best in slot items, having durability is a good thing, even if the owner can repair said durability with another item.
That's what I was thinking, but I have not yet achieved that accomplishment of even slotting 1 thing into 1 item. I just had diarrhea of the mouth and thoughts.
alprice wrote:No idea is a bad idea. I just laughed when I ready your post. I understand the durability concept and the need for repair. Snake Skulls are rare and when slotted as a last item and it goes in, I sure don't want to lose said clothing.
Darwoth wrote:tools should absolutely have durability, if anyone beyond a week into the game is having trouble supplying themselves with iron they are doing it wrong.
Claeyt wrote: I'm not saying it's right or justified that they steal or sell drugs or murder cops I'm saying that that's exactly what you would do if you were poor and desperate and Black.
Inotdead wrote:Swords get dull, clothes become tattered and food gets spoiled - it's only logical.
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