New Community Manager and Forum Rules

Announcements of major changes to Salem.

Re: New Community Manager and Forum Rules

Postby Kaios » Sat Sep 27, 2014 1:54 am

Orcling wrote:
TotalyMeow wrote:words

But complaining about moderation isn't nearly half as effective when others can't join in and add their totally unrelated and totally unnecessary comments on the issue they know nothing about.


fixed

they won't admit it but I caused this
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Re: New Community Manager and Forum Rules

Postby Michael » Mon Sep 29, 2014 4:36 am

TotalyMeow wrote:When Mortal Moments Inc first took over Salem and its forums, these forums were in a pretty toxic state in which the moderation team seemed to be almost at war with the community at large.

You and JC's actions are what lead to the whole fiasco with Cleayt
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Re: New Community Manager and Forum Rules

Postby Sephorin » Mon Sep 29, 2014 6:48 pm

TotalyMeow wrote:The Moderation Complaints Megathread has been locked and hinnomed. I have done so because we are making a change to the rules that moderation may no longer be discussed on the forums, but you may still PM me or another moderator if you have a complaint about moderation or think something one of us has done is unfair.

Hi, Meow. You're probably in the process of doing this anyway, but I just wanted to suggest that Section 5, Item 1 in The Rights of Englishmen be changed. It reads:

The Rights of Englishmen wrote:1. If you have a complaint or question about a moderator's decision, the complaint may be posted in the Moderation Complaints thread in the City upon a Hill sub-forum.

Obviously, the Moderation and Complaints thread no longer exists.
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Re: New Community Manager and Forum Rules

Postby TotalyMeow » Thu Oct 02, 2014 6:41 am

For those who have been blessed with hats or may be in the future, I've added a post to the Rules thread explaining why you have them and how you can get them removed.
Community Manager for Mortal Moments Inc.

Icon wrote:This isn't Farmville with fighting, its Mortal Kombat with corn.
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Re: New Community Manager and Forum Rules

Postby Procne » Thu Oct 02, 2014 6:43 am

Can we get a screenshot for each of the hats?
Image
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Re: New Community Manager and Forum Rules

Postby Cheena » Thu Oct 02, 2014 9:21 am

THe Frakked hat is still a bit secret ! shhht !
Trust your enemies more than your friends. Your enemies will never betray you.
loftar wrote:***** the treaty.

(Note: Citation is severely out of context.)
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Re: New Community Manager and Forum Rules

Postby Procne » Thu Oct 02, 2014 11:50 am

Come on Cheena, don't be shy ^^
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Re: New Community Manager and Forum Rules

Postby Icon » Thu Oct 02, 2014 12:04 pm

TotalyMeow wrote:You can earn an Ass Hat.


I love you
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Re: New Community Manager and Forum Rules

Postby MagicManICT » Thu Oct 02, 2014 1:23 pm

Will it look like the have their head up an ass, or will it just be donkey ears (aka Pinocchio)?
I am a moderator. I moderate stuff. When I do, I write in this color.
JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
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Re: New Community Manager and Forum Rules

Postby Procne » Thu Oct 02, 2014 1:26 pm

Make a piece of toilet paper sticking out of it, for the artistic effect
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