jorb wrote:you fat-fingered, trigger happy nabbly-boos.
Claeyt wrote:I'm excited by this news JC buty I'd like to see examples of other titles you guys have developed. Do you guys have a web site we can visit to see your games or development styles or forum styles.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:Claeyt wrote:I'm excited by this news JC buty I'd like to see examples of other titles you guys have developed. Do you guys have a web site we can visit to see your games or development styles or forum styles.
Great Question. Our Websiteis currently akin to that of your previous overlords wesbite. It is temporary, but the more polished product has taken a back-seat to the more pressing matters that is and are a working game in need of love and attention. As for previous projects, you won't find anything with any official release or final build. Up until this point we have simply dabbled in various platforms, the latest being based on the Unity engine and being themed around Spirits that when successfully consuming other players would "absorb" their essence and thus increase their power. When the opportunity to be a part of Salem presented itself, we immediately re-evaluated our direction and decided that our energies and capital may be better suited and invested into something far closer to Release yet still firmly heading in the same direction as us. That is to say, Salem was akin to the game we always wanted to finish building, so we decided there was no value in reinventing the wheel.
jorb wrote:(jwhitehorn) you are an ungrateful, spoiled child
Tylan wrote:What is your intention with implementing a system of witchcraft into the game? And, if you do still intend to release such a system, what is your prospective time table?
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:Tylan wrote:What is your intention with implementing a system of witchcraft into the game? And, if you do still intend to release such a system, what is your prospective time table?
Thank you, great questions.
We intend to implement WitchCraft and find it a fundamental mechanic of Salem. We will not deploy the launch until the system is implemented. It is perhaps a system a bit too large and a bit too complex to go into great detail but the general principle is that Witches hexes and curses currently involve a system of false-positives. That means that while there are certainly indicators that will make you want to believe you are cursed, there is also the possibility that you are experiencing little more than bad RNG. It is our hopes that this mechanic will create an ever-present feeling of paranoia as well as an increased amount of fun for the witch before her trickery is inevitably discovered.
It is a bit early to commit to solid time-tables at the moment. However, we very much dislike the idea of NO time-tables as well. The Project Time-Line for Salem has several major mile-markers that we currently reserve the right to move around as necessary, however, I can commit that we currently aim for one "Significant" patch each month, with 3 smaller patches between them to flesh out and expand on the existing systems.
Claeyt wrote:You'll have to understand our skepticism. I just checked out your website and it's basically empty. Have you ever published a game before? The Chief who's the leader of the MM tribe (Merciless Midgets game guild) has stated repeatedly that he'd like to buy Salem and develop it. I can't believe that he would actually have those Forum rules in place tho so I really really hope you're for real. I'd like to check out some of your other game dev work.
How many dev's do you have?
What country are you based in?
Where will the servers be hosted from?
Can you give us a hint as to any other stuff you've worked on?
Who else besides you is at Mortal Moments.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
jorb wrote:(jwhitehorn) you are an ungrateful, spoiled child
DarkNacht wrote:So, when is the next wipe?
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