Claeyt wrote:You'll have to understand our skepticism. I just checked out your website and it's basically empty. Have you ever published a game before? The Chief who's the leader of the MM tribe (Merciless Midgets game guild) has stated repeatedly that he'd like to buy Salem and develop it. I can't believe that he would actually have those Forum rules in place tho so I really really hope you're for real. I'd like to check out some of your other game dev work.
How many dev's do you have?
What country are you based in?
Where will the servers be hosted from?
Can you give us a hint as to any other stuff you've worked on?
Who else besides you is at Mortal Moments.
I'm well aware of the Chief and the Tribe that you speak of. Make no mistake, we have no intention of squelching their game-play through divine intervention. We also have no intention of the mechanics to continue where those in power and on top can live in the absence of fear. A scent, and the action of leaving one should be a calculated and carefully weighed decision each and every time it happens. Near as I can tell, this is not the case for your Tribe.
As for the questions.
Here is what we called Project:Mist. Never released. The Red glowy thing in the background is known as a GodStone and it essentially repels evil. There are only four of them in the map and each one glows a different color as its race living beneath them exhibited different traits. While I would love to talk about it for ages, the simple fact is we have abandoned in for the very real and very now opportunity of Salem Development.
We have 6 compensated developers who have been actively sitting and taking part in our round-table discussions and who will greatly impact the decisions and future of the title.
We are based out of the U.S.A. As such, Salem may now appropriately celebrate its independence.
Servers are currently maintaining at their current location. We have an active interest in modifying the status quo of server usage but we do not make it a priority. We have no interest in fixing that which is not broken over that which is.
The Corporate Structure at Mortal Moments Inc. is not one that I will go into open discussion here. I have appropriate level of incentive to lead this project and I hope that will be enough for you. If not, then there is little to be done about it.