I thought the whole point was to move more to a grind that can be performed in-base, rather than a grind that needs to be done by wandering (i.e. mine prospecting, purity foraging, ...), so wouldn't that fit in with what you are asking?
edit: oh, re-reading I noticed JC spoke about removing purity from some items. I feel this shouldn't be done either, if anything more stuff needs purity (all buildings and tools and so on, as far as I am concerned). If it's too complicated for people they can always ignore it (like I am doing currently with the produce purity while waiting for the update
)