Game Development: Fixes & Stuff

Announcements of major changes to Salem.

Game Development: Fixes & Stuff

Postby jorb » Thu Mar 13, 2014 12:14 am

We've been developing, and...

There's some new stuff!
Off-claim braziers no longer count toward clustering.
Wall segments no longer deal splash damage against stronger walls.
Fixed a graphics bug with the shed.
There is now a special permission for claiming and extending claims under Town claims.

Enjoy!
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Re: Game Development: Fixes & Stuff

Postby Vigilance » Thu Mar 13, 2014 12:15 am

disappointment, ahoy!

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Last edited by Vigilance on Thu Mar 13, 2014 12:23 am, edited 1 time in total.
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Re: Game Development: Fixes & Stuff

Postby Khaztropix » Thu Mar 13, 2014 12:17 am

jorb wrote:We've been developing, and...

There's some new stuff!
Off-claim braziers no longer count toward clustering.
Wall segments no longer deal splash damage against stronger walls.
Fixed a graphics bug with the shed.
There is now a special permission for claiming and extending claims under Town claims.

Enjoy!


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Re: Game Development: Fixes & Stuff

Postby Banok » Thu Mar 13, 2014 12:18 am

I'm not sure if you were already fixing braziers before I pm'd loftar after testing it today, but if not dayum that was fast.

edit: now i dont have to destroy the empty braziers i bulit outside my claim testing it :D
Last edited by Banok on Thu Mar 13, 2014 12:22 am, edited 1 time in total.
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Re: Game Development: Fixes & Stuff

Postby solitude_stalker » Thu Mar 13, 2014 12:19 am

all hail the updates.
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Re: Game Development: Fixes & Stuff

Postby mosyo_meurseult » Thu Mar 13, 2014 12:21 am

wait, same walls don't be splashed against eachother any more?
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Re: Game Development: Fixes & Stuff

Postby MrGemini » Thu Mar 13, 2014 12:21 am

good one
/PRAS
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Re: Game Development: Fixes & Stuff

Postby Orcling » Thu Mar 13, 2014 12:22 am

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Pras
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Re: Game Development: Fixes & Stuff

Postby merrymaidmarian » Thu Mar 13, 2014 12:22 am

jorb wrote:We've been developing, and...

There's some new stuff!
Off-claim braziers no longer count toward clustering.
Wall segments no longer deal splash damage against stronger walls.
Fixed a graphics bug with the shed.
There is now a special permission for claiming and extending claims under Town claims.

Enjoy!


Sounds like a good update, adressing some problems that people have been ***** about for a long time. Pras.
Question on the off claim braziers though. If a pclaim is on a village, obviously, with this rule, the braziers off pclaim will not count towards clustering for the braziers that are on the pclaim..
But will the braziers on the pclaim count towards clustering for the braziers that are only on the village claim? (since the braziers on the pclaim are both on that, as well as on the village claim)
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Re: Game Development: Fixes & Stuff

Postby _Gunnar » Thu Mar 13, 2014 12:25 am

Nice, thanks!

jorb wrote:There is now a special permission for claiming and extending claims under Town claims.
Enjoy!


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