Bug fixes: Purity

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Bug fixes: Purity

Postby jorb » Sat Mar 08, 2014 1:24 am

Hi,

A while ago we fixed a bug with woo-woo-wands that allowed them to find lots of high purity mines that they should not have been able to find. Tonight we will be retconning a bunch of items, produced with undue alchemy, down to reasonable purities. Most people should be entirely unaffected by this.

Also:
You can no longer put yank in canoes while they are on land
Fish traps can now be destroyed.

Enjoy!
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Re: Bug fixes: Purity

Postby Dallane » Sat Mar 08, 2014 1:25 am

awesome thanks!
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TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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Re: Bug fixes: Purity

Postby alloin » Sat Mar 08, 2014 1:27 am

update yaay !!
jorb wrote:all I see is misplaced machismo and a lot of very cheap talk. ^^

Darwat confirmed scrub!
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Re: Bug fixes: Purity

Postby Iota » Sat Mar 08, 2014 1:29 am

i just got logged out in a high purity mine
am i going to be buried 10 feet under when i log back in? or is the mine going to be lesser quality?
or nothing to do with the mines?
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Re: Bug fixes: Purity

Postby jorb » Sat Mar 08, 2014 1:30 am

Iota confirmed Cthulhu-food.

(Kidding, nothing should happen to you)
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Re: Bug fixes: Purity

Postby Dallane » Sat Mar 08, 2014 1:30 am

lol
Please click this link for a better salem forum experience

TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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Re: Bug fixes: Purity

Postby merrymaidmarian » Sat Mar 08, 2014 1:38 am

We had a 10% and 9% pure clay pot. Legitimatly traded for. Had nothing to do with bugged woo woo wands.
Now they're 0%.

The 3 remaining clay from that trade is still 9% :P
Now playing Salem: the Tamagochi MMO.
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Re: Bug fixes: Purity

Postby jorb » Sat Mar 08, 2014 1:40 am

merrymaidmarian wrote:We had a 10% and 9% pure clay pot. Legitimatly traded for. Had nothing to do with bugged woo woo wands.
Now they're 0%.


Hmph. Sorry about that. Unfortunately it is what it is, but you shouldn't have any future problems if you do manage to get a new one.
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Re: Bug fixes: Purity

Postby Iota » Sat Mar 08, 2014 1:41 am

I survived, yay!
But looks like my mine dropped from 18% to 0% purity.

Well I suppose that's what I get for trying to take the easy road and claiming a mine somebody else built... (literally claimed it seconds before update announcement, dat silver waste)
Now to see how my new neighbor reacts...
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Re: Bug fixes: Purity

Postby jorb » Sat Mar 08, 2014 1:41 am

merrymaidmarian wrote:The 3 remaining clay from that trade is still 9% :P


Yeah, we didn't intend to nerf the clay pots, or the clay. The clay pots were accidentaly'd.
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