Game Development: A Cart-Load of Fun

Announcements of major changes to Salem.

Re: Game Development: A Cart-Load of Fun

Postby Snowpig » Tue Mar 04, 2014 10:09 am

When using the default client, double-check from time to time that you are leveling to the same height by walking over your leveled terrain by ctrl-clicking "dig". As long as your toon does not start digging, your terrain is flat.
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Re: Game Development: A Cart-Load of Fun

Postby iotuegli » Tue Mar 04, 2014 11:00 am

TeckXKnight wrote:Bridges, unfortunately, are not possible with the core engine that the game runs on. For this exact same reason they will never be in Haven either..


is the same reason you can't use jump to jump over little rivers?
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Re: Game Development: A Cart-Load of Fun

Postby Droj » Tue Mar 04, 2014 11:43 am

needs river crossing now.

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Re: Game Development: A Cart-Load of Fun

Postby alprice » Sat Mar 08, 2014 4:23 pm

The cart holds dirt! I could cry! So much easier to level now.
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