i would just like to take this opportunity to remind everyone of the first ten pages of this thread. please never disagree with me again as you always end up looking retarded afterwards.
In salem we need mechanic that would solve fear from permadeath and encourage PvP and raids (without completely destroying towns, just killing and stealing goods with greatest value should be enough to have fun and reward from raids).
I do agree that patch that made purity depends on worms and trees was stupid, but current gluttony and inspirational mechanic is better than before.
1. What if trees purity would jump faster? We would be able to get 100% faster.
2. Passive defences sucks, BB drain on claims is fine, but braziers are stupid and I am not talking about current dmg, but the entire brazier mechanic, you just can't find the right values to slow raiders long enough to give owner time to login and not doing devastating dmg that would kill raiding (like right now?).
Instead I would add system that allows you to raid only when town owners are online, so let town owners to pick when does raid begins.
It should make situations when PvP is key to everything, so having high biles, good armor and combat experience would be priority.
People should rethink into what invest their time in game to not get raided and killed.
While their towns and pclaim should be hard to wipe from buildings and farms like right now or even harder.
3. More dynamic character development should help... average time from 5 to 100 biles should be 1 week, at same time find a way to block titans above 150.
If timers on food would depends on your max biles it would be possible!
For 5 biles newbie food timers could be few times lower, but more biles he have timers should grow,
for example 5 biles character got 10 minutes timer on pumpkin pie, while 100 biles char 1 hour or even larger timer for same food.
People would stop doing tons of alts and would focus on one or two characters, because there would be a way to recover very fast, if you have developed town with lots of farms.
cannibalkirby wrote:Map size seems fine to me, still haven't seen a shortage of players to raid, just requires you to actually try and look for people instead of walking in a line and finding a quarter of the pop
Binks wrote:Everything you quoted is dumb Darnok. They need to just go back to the old purity system with the gluttony system of last world. They need to go back to the old world size as well. The game is about confrontation. It's not where in the world is Carmen Sandiego. Things wrong with this world.
1. Map size is just to big. There is no reason for it to be this big with less than 100 people playing. I could understand if you had 10,000 people playing, but you don't nor will you ever. Soon you might have less than 20 people playing if you don't do anything.
Binks wrote:2. Purity System is just broken. There was nothing wrong with the old purity system. Bring it back please.
Binks wrote:3. Gluttony System is dumb. Don't throttle peoples progression with time go back to the old system there was nothing wrong with it. When you changed tier'd foods to matter it honestly got even better.
Binks wrote:4. End game raiding is almost impossible in it's current state. This game is about full loot, perma-death, and PvP(please add log out timers, and remove waste claims). If it's not than please suggest a new game for me because that's what almost all of us are looking for.
Binks wrote:5. I really like the inspirational system this world, but it still shouldn't throttle your progression like it does remove the inspiration cost and just let the black bile drain straight away.
darnokpl wrote:or simply give us horses.
darnokpl wrote:Old system was promoting no-lifes and titans. To make PvP more common we need system that will help medicore players get biles to level when PvP is possible for example 100 biles (not by running, but fighting) and above that level progress should be very slow.
darnokpl wrote:If on town bell will be set of hours when you can raid me no problem I don't need waste claims. Otherwise it will again promote no-lifes and fights between people from different time zones won't be possible.
darnokpl wrote:Current system is fine. I would just suggest to increase initial pool for newbies to 300-400k.
Binks wrote:darnokpl wrote:or simply give us horses.
Horses are barely faster than Sprint. That is not the answer. You don't have a clue.
Binks wrote:darnokpl wrote:Old system was promoting no-lifes and titans. To make PvP more common we need system that will help medicore players get biles to level when PvP is possible for example 100 biles (not by running, but fighting) and above that level progress should be very slow.
No. You are wrong. What made titans possible was waste claims. Again you don't know what you are talking about. Because of waste claims it made people invincible. It had nothing to do with the old gluttony system. Also when people do die they have little to no chance to ever catch back up and that's another problem with this gluttony system.
Binks wrote:I also think if someone does no-life this game they should be given that edge. ***** you casual **** heads. If you don't wanna put the time into something to be good go play a facebook game.
Binks wrote:darnokpl wrote:If on town bell will be set of hours when you can raid me no problem I don't need waste claims. Otherwise it will again promote no-lifes and fights between people from different time zones won't be possible.
This game promotes no-lifers. It's a full loot pvp game. A waste claim mechanic is just dumb. If different time zones are an issue for you ask for Jorb and Loftar to make servers for different time zones.
Binks wrote:You're the European version of Claeyt.
darnokpl wrote:Binks wrote:You're the European version of Claeyt.
No, he is poor imitation of me
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