We've been developing for a good, long while, and will soon be ready to drop a fairly sizeable patch on y'all, containing, amongst other things, quite sizeable reworks of character proficiencies and the gluttony system. While we are not quite ready to release the patch yet, we do, nevertheless, feel an obligation to say something on the subject, if only to break an extended spell of radio silence. Thus:
The big news is that, for better or worse, we have decided to accompany the patch release with a complete character and map reset of all existing servers, that is to say a full wipe, and a clean start from scratch on a new server and map. All presently running characters and maps will thus be deleted before long.
Why a general reset?
Two primary reasons.
- The current server architecture is overestablished compared to our actual needs. Long term it is not feasible for us to keep running multiple servers dropping to as low as single digit populations during off-hours. A reset allows us to concentrate population to one, cardinal server, which appears more in line with the game's actual needs.
- One of our chief points of dissatisfaction with the present, running implementations of the game is lacklustre map generation. A map reset will allow us to introduce a new, improved map generator.
To that one might add a more general concern about shedding old legacy problems built up over several development iterations.
What about store-bought items?
All store-bought items will be made re-available to you in the new world after the reset, regardless of whether you have lost them or not in game, and regardless of how long ago you bought them.
What about promo items? Beta pack, and such?
We haven't decided entirely, but most likely we'll simply redistribute those as well.
I am really butthurt. You said you wouldn't do this.
We did not arrive at this decision lightly. We have considered all our options (including selective, limited wipes, simple introduction of a new server, &c), and for various reasons found them wanting. It is true that it has been our ambition to not make more world resets, and I hope that it can continue to be thus. The problem of server over-establishment can, however, hardly be solved in any way other than by pruning servers, which we feel leaves us scant options. The introduction of significantly reworked systems for character development also gives cause for balance concerns if we do not introduce them to a tabula rasa.
Bah. When will you actually release?
As soon as we are done with the new map generator, which is what we are working on now. We aim to have it done in two weeks. The rest of the patch is pretty much finished.
I realize that this is controversial, a big deal(tm), and I entertain no illusions that I can possibly cover all concerns and questions in one update post, so I shall instead keep it brief and try to answer whatever questions may pop up, as they do.
TLDR: Wipe in approximately two weeks.
Our general hope and ambition is that a sizeable patch combined with a world reset will be able to breathe some new life into the game, and we hope you shall be able to find it within yourselves to feel the same way.
EDIT: Oh, btw. Big thank yous to all of you who have supported us and who are still here reading this. We love you all dearly. <3