Game Development: Another Brick in the Wall

Announcements of major changes to Salem.

Game Development: Another Brick in the Wall

Postby jorb » Sun Oct 13, 2013 7:35 pm

Hi!

Slight update while we patiently continue our wait and vigil for bigger and better things.

*) Bricks can now be used for paving. The new tile is functionally equivalent to normal stone paving.
*) There is now a new deep water tile, and the ocean floor is also nice and smooth. (Notice that the nice and smooth part presupposes the new client)
*) Every once in a while when planing boards you may get a "High Note of Amber Resin", which can be used to make "Amber Coarse-Grain Thread", which in turn can be used to make a new "Hidden Holdout Pocket".
*) Weekly cost of all stalls reduced to 750s

Not much, but, hey, who's counting?

Enjoy! :)
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Re: Game Development: Another Brick in the Wall

Postby Tamasin » Sun Oct 13, 2013 7:37 pm

yay!! thankyou!
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Re: Game Development: Another Brick in the Wall

Postby Cheena » Sun Oct 13, 2013 7:39 pm

That's nice ! Thanks !
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Re: Game Development: Another Brick in the Wall

Postby loftar » Sun Oct 13, 2013 7:40 pm

It may be worth noting, also, that the client uses a new texture loading system. You shouldn't see any difference in-game, but the client should be using quite a lot less memory.
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Re: Game Development: Another Brick in the Wall

Postby Limrog » Sun Oct 13, 2013 7:42 pm

thanks
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Re: Game Development: Another Brick in the Wall

Postby Thor » Sun Oct 13, 2013 7:45 pm

I thought about using excess bricks for paving to be cool today, guess my prayers were answered 8-)
saltmummy wrote:You sad sad little man, my heart weeps for you. Better not go outside or your thin, tissue paper like skin might spontaneously rupture while your fragile sensibilities violently shatter spraying salt and urine all over the street.
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Re: Game Development: Another Brick in the Wall

Postby Wumpe » Sun Oct 13, 2013 7:47 pm

nice keep those updates coming , next will be horsies i know :lol:
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Re: Game Development: Another Brick in the Wall

Postby L33LEE » Sun Oct 13, 2013 7:56 pm

Very nice update.

Now if only we could paint bricks, using dyes made from squished things.
Retribution ~ Death comes to those who wait.

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Re: Game Development: Another Brick in the Wall

Postby Potjeh » Sun Oct 13, 2013 7:58 pm

Nice to finally see an update, no matter how small. And this is a weird time of day for an update, I thought it's breakfast time for you guys :P
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Re: Game Development: Another Brick in the Wall

Postby Lihz » Sun Oct 13, 2013 8:02 pm

More like late dinner :?:
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