Game Development: Every Little... + Development Thoughts

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Re: Game Development: Every Little... + Development Thoughts

Postby jwhitehorn » Fri Jun 07, 2013 5:16 am

n0kturnal wrote:
Let's hear your ideas, ********.

edit: 69th post


I've heard all of Dallanes ideas and can testify they are better than yours.

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Re: Game Development: Every Little... + Development Thoughts

Postby Marlucia » Fri Jun 07, 2013 5:34 am

morck4 wrote:I want to know if there is gonna be a wipe or the policy " no wipes" will remain, cause if not i dont see a point in people keep playing and i hope we get some kind of alert/notice(weeks/month maybe) of a wipe incoming, not wake up one day and find out that the server has reset.

Sadly, that's how wipes usually go in H&H. They are very frequent and very sudden. I hope that the devs will try to make them more tolerable in Salem, even without Paradox pushing them.
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Re: Game Development: Every Little... + Development Thoughts

Postby Claeyt » Fri Jun 07, 2013 6:03 am

jwhitehorn wrote:I've heard all of Dallanes ideas and can testify they are better than yours.

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:shock: but true
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Re: Game Development: Every Little... + Development Thoughts

Postby Vigilance » Fri Jun 07, 2013 6:47 am

that means i can tell everyone to go ***** themselves again?

GO ***** YOURSELVES, SALEM, YOU TRANSCEND CAREBEAR ******
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Re: Game Development: Every Little... + Development Thoughts

Postby Chiprel » Fri Jun 07, 2013 8:10 am

Get back your quote in sig Vigi ¦]
dem M_O_V_E_M_E_N_T_O_A_T_M_E_A_L_C_R_A_C_K_E_R_S
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Re: Game Development: Every Little... + Development Thoughts

Postby Dallane » Fri Jun 07, 2013 4:01 pm

n0kturnal wrote:
Dallane wrote:
RonPaulFTW wrote:Please don't wipe

Having played for a couple weeks now (never played HnH) I'd like to offer up a couple thoughts about the long term viability.

1.) Beginner protection for 2 weeks
2.) Safe in game trading among players. You take a 15-20% cut.
3.) Player stalls should be able to buy and sell. Lots more player stalls - and make them turn over more often - maybe cancel lease due to inactivity.
4.) Solution for 2&3 might be a super bazaar stall where players can list stuff for buy/sell only while their character is in boston.
5.) Player town stalls. You take your standard stall cut. This would provide an easy mechanism for established players to recruit n00bs to do work for them (make hay etc...) and pay them. N00bs more likely to play with a clear path up. More likely to restart too.
6.) Some of us have dev experience. Let us help.


:lol: :lol: :lol: :lol: :lol:
all terrible


Let's hear your ideas, ********.

edit: 69th post


You are welcome to search my vast number of post with ideas that are all better then yours
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Re: Game Development: Every Little... + Development Thoughts

Postby Hardsun » Fri Jun 07, 2013 4:56 pm

Some intresting ideas here that could be used in Salem.
http://www.gamasutra.com/blogs/TynanSylvester/20130602/193462/The_Simulation_Dream.php

Well probably JLo could use some of this...
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Re: Game Development: Every Little... + Development Thoughts

Postby martinuzz » Fri Jun 07, 2013 6:33 pm

Hardsun wrote:Some intresting ideas here that could be used in Salem.
http://www.gamasutra.com/blogs/TynanSylvester/20130602/193462/The_Simulation_Dream.php

Well probably JLo could use some of this...


nice read there, enjoyed that article
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Re: Game Development: Every Little... + Development Thoughts

Postby n0kturnal » Fri Jun 07, 2013 7:55 pm

Dallane wrote:
n0kturnal wrote:
Dallane wrote:
:lol: :lol: :lol: :lol: :lol:
all terrible


Let's hear your ideas, ********.

edit: 69th post


You are welcome to search my vast number of post with ideas that are all better then yours


They aren't my ideas. I just thought it necessary to point out the fact that the poster took a few minutes to ponder and then type up his ideas. You on the other hand just posted a one sentence insult that added absolutely nothing to the discussion, like 99% of your posts. I don't need to search anything you've posted, because when I see that goofy avatar I know to read no further - another **** post by a **** poster.

On topic: This is why new players don't stick around. The game is niche, the forums are filled with trolls, and you can lose all your progress in an instant. It worked for Haven, but it won't work on Salem. Either heavily weight things in noobs favor (easy glutton, robust defense, etc) or give noobs an option to join a village right off the bat where they can grow in a peaceful place and learn the game.
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Re: Game Development: Every Little... + Development Thoughts

Postby morck4 » Fri Jun 07, 2013 8:16 pm

n0kturnal wrote:On topic: This is why new players don't stick around. The game is niche, the forums are filled with trolls, and you can lose all your progress in an instant. It worked for Haven, but it won't work on Salem. Either heavily weight things in noobs favor (easy glutton, robust defense, etc) or give noobs an option to join a village right off the bat where they can grow in a peaceful place and learn the game.

Defences are fine, but it seems people continue to talking even when they stop playing time ago or never raid a single claim with braziers, the noobs have an option it calls "read", they can read sevenless guide or other defences guides like colesies guide, but it seems its to difficult to do that, and is easier to quit and cry about that. Also gluttony with the tier food update make things alot easier for noobs giving them the chance of making high biles characters if they put effort in the game.
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