Game Development: Wells Go Far

Announcements of major changes to Salem.

Re: Game Development: Wells Go Far

Postby darnokpl » Thu Mar 28, 2013 8:21 pm

ionem wrote:you can now damage plank fence with splitrail splash! When was this update?


What?
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Re: Game Development: Wells Go Far

Postby ionem » Thu Mar 28, 2013 8:26 pm

I'm replacing a splitrail fence with a plank fence. When destroying the splitrail it did splash damage to my new plank fence.
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Re: Game Development: Wells Go Far

Postby matt3206 » Thu Mar 28, 2013 10:21 pm

ionem wrote:Beer Wine and Firewater! pl0x.


+1
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Eat a bag of *****.

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Re: Game Development: Wells Go Far

Postby Scilly_guy » Fri Mar 29, 2013 12:25 am

Wournos wrote:The free stuff is, to my knowledge, just another bit of snuff. I see no need to get "worked up" about that.


:) I'd hardly say that my post was worked up, I'm just saying that we all need to have plenty of alts that we log in once a week with in case there is more free snuff, seems like a funny mechanic but whatever :) seriously, I'm not worked up, I was just saying it seems a flawed reward.
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Re: Game Development: Wells Go Far

Postby Droj » Fri Mar 29, 2013 1:07 am

Good job I bought 50 of them necklaces while they were going cheap. Now I'm gonna throw them on the stall for thousands, profit and recieve eternal upkeep = win!
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Re: Game Development: Wells Go Far

Postby oxiredo » Fri Mar 29, 2013 2:56 am

firefox2026 wrote:Hmm that's weird.. I think the node on my bell I found maybe a mine.. lol but I don't see it with my other high Q rods? do high Q rods not find low Q mines? confused now..

they dont. It depends on the rod purity and mine purity. For example: with a high salt purity rod you cant find high purity lead mine
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Re: Game Development: Wells Go Far

Postby Wournos » Fri Mar 29, 2013 9:26 am

ionem wrote:I'm replacing a splitrail fence with a plank fence. When destroying the splitrail it did splash damage to my new plank fence.

I seriously hope this is a bug!

Scilly_guy wrote:
Wournos wrote:The free stuff is, to my knowledge, just another bit of snuff. I see no need to get "worked up" about that.


:) I'd hardly say that my post was worked up, I'm just saying that we all need to have plenty of alts that we log in once a week with in case there is more free snuff, seems like a funny mechanic but whatever :) seriously, I'm not worked up, I was just saying it seems a flawed reward.

Hence the " ". ;)
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Re: Game Development: Wells Go Far

Postby Mereni » Fri Mar 29, 2013 9:29 am

I wonder if I'm the only one who noticed the pun in the title of this thread?

Also, the water level graphic in the well needs to be raised a bit. It's too low so that the land shows instead. Even on flat land.
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Re: Game Development: Wells Go Far

Postby Wournos » Fri Mar 29, 2013 10:25 am

Mereni wrote:I wonder if I'm the only one who noticed the pun in the title of this thread?
Also, the water level graphic in the well needs to be raised a bit. It's too low so that the land shows instead. Even on flat land.

Please enlighten me. I do like puns but I fail to see this one.
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Re: Game Development: Wells Go Far

Postby Kandarim » Fri Mar 29, 2013 10:39 am

Wournos wrote:
Mereni wrote:I wonder if I'm the only one who noticed the pun in the title of this thread?
Also, the water level graphic in the well needs to be raised a bit. It's too low so that the land shows instead. Even on flat land.

Please enlighten me. I do like puns but I fail to see this one.


possibly a pun on wells fargo ? If not, I missed it too :p
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