Page 1 of 18

Game Development: Gunpowder Plot

PostPosted: Thu Mar 07, 2013 5:37 am
by jorb
We've been developing, and here's what's new.

Muskets now require gunpowder and musket balls -- and also deal actual damage -- and there is also an early slingshot available. The wilderness guides now sell powder and other related goods.

Animals are now on their guard.

Enjoy!

Re: Game Development: Gunpowder Plot

PostPosted: Thu Mar 07, 2013 5:38 am
by DragonScythe
<3

Re: Game Development: Gunpowder Plot

PostPosted: Thu Mar 07, 2013 5:38 am
by colesie
So a gun at 39 sparks and embers shot for 14.1 damage. You have to put the gunpowder into your gun (loading time) and then put a musket ball into the gun (another loading time) after both of these things have been done, you can fire the gun as you could before. The sling shot for 1.7dmg.

Slings take 2 sharpenned sticks and 5 plant fibres

' ALL wildlife requiring you to kill it will flee from you
' argopelters have gotten a ~3x buff to their hp
' guns buffed - each shot is valued around 13s
' slingshots = cheap alternative; negligible damage, but "required" to tag mobs forcing them to attack you


It appears that either if you don't have firearms as a skill or you haven't used your wilderness spawns the wilderness guide does not offer anything

jorb wrote:Animals are now on their guard.

Animals now run from you

Re: Game Development: Gunpowder Plot

PostPosted: Thu Mar 07, 2013 5:39 am
by Shiroberus
PRAS!

Re: Game Development: Gunpowder Plot

PostPosted: Thu Mar 07, 2013 5:39 am
by Ornery
Time for boat-by shootings

Re: Game Development: Gunpowder Plot

PostPosted: Thu Mar 07, 2013 5:39 am
by Waffles72
come ***** on.....
i gave vigilance my redcoat musket like 3 weeks ago,well ***** im gona have to ask for it back or die trying(i might die)

Re: Game Development: Gunpowder Plot

PostPosted: Thu Mar 07, 2013 5:40 am
by Nikixos
Bes update ever! ...

Re: Game Development: Gunpowder Plot

PostPosted: Thu Mar 07, 2013 5:40 am
by welkyr
Awesome! Time to make a sniper squad >:D

Re: Game Development: Gunpowder Plot

PostPosted: Thu Mar 07, 2013 5:40 am
by Dshaded
No update on abusing alts? i mean even mods abuse alts and admit it, we need something to fix it even more...?

Re: Game Development: Gunpowder Plot

PostPosted: Thu Mar 07, 2013 5:41 am
by belgear
"on guard":?: