they will write the same thing that all the other reviewers wrote. game wasnt for them/has a huge learning curve and alot of Dbags in the community.. basically the same thing you hear about darkfall/mortalonline/eveonline or every other heavy PVP games out there.
every complaint i have seen on salem comes from people whose first mmo ever was WoW or GW. very few started with EQ or DaoC ect. so most tend to be instant gratification type of pve players. which salem much like haven and hearth are not.
iv replied to several game review website forums from people who cry about being killed on plymonth or where ever, for the simple fact they saw a person in the wild and walked up to them then invited them back to their large hermit lands... assuming someone like MM wasnt going to kill them. cant blame salem because the players are Aholes. it comes from low rule sandboxes. (if jorb/lofter wanted to put a crap ton of rules in to the game, they could but it would completely subtract from sandbox, making salem just another themepark like GW2..)
part of the charm of salem is the fact you can do anything anywhere you want if you have the means to. the sooner new players start understanding that (which comes from researching the game) the better off they will be.
just like applying for a job, you have to research the company you are applying to, you dont walk in to mcdonalds or google without some sort of understand of what they do/want or what openings they have... so too no one shouldnt just walk in to salem without first reading the many guides/walkthroughs people have made for it. or reading the help forum.
you dont learn to cook without reading a recipe atleast once.
(HnH has 1 server.. has only ever had 1 server several world restarts do to bugs but 1 server for all players. salem broke that chain by doing the triple server cluster, haven while small in population is still alive and well for how it plays...)