Game Development: I Saw Metric Perspective

Announcements of major changes to Salem.

Re: Game Development: I Saw Metric Perspective

Postby WabbaWay » Thu Jan 24, 2013 11:38 am

Pumping out 'em updates like badasses. Awesome. :o
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Re: Game Development: I Saw Metric Perspective

Postby Gacrux » Thu Jan 24, 2013 11:42 am

Very nice updates devs keep em' coming!
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Re: Game Development: I Saw Metric Perspective

Postby ya » Thu Jan 24, 2013 12:19 pm

Awesome.
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Re: Game Development: I Saw Metric Perspective

Postby Wournos » Thu Jan 24, 2013 12:58 pm

Oooo potted plants look good. No more zooming in for inspection. *thumbs up*
Need to check out the Jute clothing now. :D
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Re: Game Development: I Saw Metric Perspective

Postby Glennfinnan » Thu Jan 24, 2013 1:32 pm

Will we be ever able to build fences/walls diagonally?
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Re: Game Development: I Saw Metric Perspective

Postby Kandarim » Thu Jan 24, 2013 1:51 pm

loftar wrote:
iambobthepirate wrote:milkweed roots can be burnt in a fireplace to create fibre


How? I can't seem to find a recipe for it, and using a root on a lit stove or pile of wood does not do anything ...
I have neither the crayons nor the time to explain it to you.
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Re: Game Development: I Saw Metric Perspective

Postby jorb » Thu Jan 24, 2013 2:05 pm

Kandarim wrote:
loftar wrote:
iambobthepirate wrote:milkweed roots can be burnt in a fireplace to create fibre


How? I can't seem to find a recipe for it, and using a root on a lit stove or pile of wood does not do anything ...


Put them in a fireplace.
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Re: Game Development: I Saw Metric Perspective

Postby Droj » Thu Jan 24, 2013 2:08 pm

holy! jorbtar what have you been smoking? 2 updates in one week, regardless keep up the good work! 8-)
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Re: Game Development: I Saw Metric Perspective

Postby Tylan » Thu Jan 24, 2013 2:26 pm

JUTE CLOTHING :o

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Re: Game Development: I Saw Metric Perspective

Postby fiveous » Thu Jan 24, 2013 2:33 pm

More updates and I'll buy you a beer.
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