Game Development: I Saw Metric Perspective

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Re: Game Development: I Saw Metric Perspective

Postby Mereni » Sun Jan 27, 2013 4:04 am

It was Noah Webster of Merriam Webster dictionary that did a lot of spelling changes in an attempt to make English easier to spell. Trouble is, the people only accepted some of the dictionary's changes and not others which maybe just made things more confusing in the end. :lol:

http://en.wikipedia.org/wiki/Noah_Webster#Dictionary
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Re: Game Development: I Saw Metric Perspective

Postby sabinati » Sun Jan 27, 2013 5:42 am

oh, if only the english language had an Institute like the glorious french
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Re: Game Development: I Saw Metric Perspective

Postby Wournos » Wed Jan 30, 2013 11:19 am

Has there been a change regarding Lace and Fancywork and the Bunny Darko mask? I have the skill but I can't find the Bunny Darko mask menu anywhere (supposedly in Masque section?!).
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Re: Game Development: I Saw Metric Perspective

Postby staxjax » Wed Jan 30, 2013 11:20 am

Nah, its just a rabbit mask but you have to use a march hare hide instead of a regular one.
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Re: Game Development: I Saw Metric Perspective

Postby Wournos » Wed Jan 30, 2013 11:24 am

staxjax wrote:Nah, its just a rabbit mask but you have to use a march hare hide instead of a regular one.

Oh ok. Thanks.
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Re: Game Development: I Saw Metric Perspective

Postby Wournos » Thu Feb 07, 2013 10:10 am

Feedback on the new camera:
It. Is. Horrible!
Seriously. I get the want to do what you enjoy and what would be cool but NOT at the expense of player experience when playing.
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