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Game Development: Early Game Fixes

PostPosted: Wed Jan 23, 2013 6:29 am
by jorb
Slotting now indicates chance of success
The tutorial now pops fewer walls of text
The action and main menus are now capable of indicating that they are relevant or have had things added to them by lighting up in green.
You need no longer learn survival skills in the starting town, but can instead use the wilderness guide directly.
No longer possible to purchase additional wilderness spawns from the guide for silver
You now learn skills significantly faster at the beginning of the game.
Gluttony mode now works as intended with rescaling of the client window
Fixed a timing issue with gluttony mode. The invariance counter should now reset when eating a new food item even if the invariance as such is less than one.

Grimthorn nerfed
Snakeskull nerfed

Stuffed rabbit moved to Hideworking
Autumn Delight moved to Colonial Tradesmanship
Fireplace only costs 10 stone
Simple Cooking requires Fishing + Nuts & Seeds
Firearms and Fencing require The Rights of Englishmen
Pilgrim's Hovel moved to Carpentry and is cheaper
Grass whistle has more L&L
Soap now requires Settling and Simple Cooking

Lore of the Lumberwoods, Whittling, Fishing, Indian Tracking, Shroomhunting, Hill Climbing, Hiking, Mountaineering, Exploration and Carpentry are now cheaper.

Update clients, pl0x!

Re: Game Development: Early Game Fixes

PostPosted: Wed Jan 23, 2013 6:30 am
by alloin
Hail the King !

Re: Game Development: Early Game Fixes

PostPosted: Wed Jan 23, 2013 6:32 am
by colesie
Omagerd easier early game <3

Re: Game Development: Early Game Fixes

PostPosted: Wed Jan 23, 2013 6:34 am
by L33LEE
Great job. Hail the King !

Re: Game Development: Early Game Fixes

PostPosted: Wed Jan 23, 2013 6:34 am
by Chillingbear
Nice I like how fast this game is progressing :D

Re: Game Development: Early Game Fixes

PostPosted: Wed Jan 23, 2013 6:35 am
by colesie
Now all we need is sparring in Boston :D

Re: Game Development: Early Game Fixes

PostPosted: Wed Jan 23, 2013 6:35 am
by L33LEE
colesie wrote:Now all we need is sparring in Boston :D


Shut up and get digging.

You make the Colosseum for the gods, they do not make them for you.

Re: Game Development: Early Game Fixes

PostPosted: Wed Jan 23, 2013 6:37 am
by Mushibag
jorb wrote:No longer possible to purchase additional wilderness spawns from the guide for silver

MrGemini wrote:Let me show you a good place to settle. Today in Salem Irc :D

Image

o.O

Re: Game Development: Early Game Fixes

PostPosted: Wed Jan 23, 2013 6:38 am
by dageir
Great update for alt making. Dont have to do the meaningless search for inpirationals around town.

Re: Game Development: Early Game Fixes

PostPosted: Wed Jan 23, 2013 6:38 am
by jorb
We'll be adding a way to reroll the spawn tomorrow. Fret not.