Re: Patch 2.2.5 Tulip Mania!
Posted: Tue Feb 13, 2018 11:06 pm
grapefruitv wrote:Grapes were ridiculously OP and it was very clear that they are going to be adjusted down eventually, whether their original values were a bug or intended. Of all things that is not something I expected to see people complain about.
Grapes values were reported by us the very first week, it was then skill gated to fruit orchards. So in conclusion it should had been fixed the first time and not this long after, now people have their entire production and skills build around it. Same goes for those new mechanics such as barrel booms and catapults, its just an endless cycle you have to adapt on a server with such a supposedly short time span.