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Re: Patch 2.2.5 Tulip Mania!

PostPosted: Mon Feb 12, 2018 9:13 pm
by Rifmaster
ceedat wrote:this wont go well asking here i know, but its more fun at least...

what do we do with the periodicals?


Their use involves lube and your character's right hand.

Hell maybe even your real right hand

Re: Patch 2.2.5 Tulip Mania!

PostPosted: Mon Feb 12, 2018 9:19 pm
by ceedat
Rifmaster wrote:
ceedat wrote:this wont go well asking here i know, but its more fun at least...

what do we do with the periodicals?


Their use involves lube and your character's right hand.

Hell maybe even your real right hand


this calls for a new animation!!

Re: Patch 2.2.5 Tulip Mania!

PostPosted: Mon Feb 12, 2018 10:53 pm
by Lusewing
Hang on to the periodicals for now ;)

Re: Patch 2.2.5 Tulip Mania!

PostPosted: Tue Feb 13, 2018 12:41 am
by sallysyrup
One can build a catapult without "Catapult Construction" skill. You only need to learn "Catapults" which "enables only the firing". It seems like a bug to me :)

Re: Patch 2.2.5 Tulip Mania!

PostPosted: Tue Feb 13, 2018 3:21 am
by Kish
JohnCarver wrote:Herbpots may not persist plants for long periods of time in the future.

Over time, reduce the number of grown plants to 1? I like to use Sunny Sunflower as a decoration. :D

Re: Patch 2.2.5 Tulip Mania!

PostPosted: Tue Feb 13, 2018 3:54 am
by gorniksam
JohnCarver wrote:*Bugfix: Scuttling Crab Legs now count as Shellfish Food.
*Bugfix: Buff display for Mighty Muscles now correctly displays the time left.
*Bugfix: Red Grapes now apply the same food debuff as white grapes.

only those? lol

Re: Patch 2.2.5 Tulip Mania!

PostPosted: Tue Feb 13, 2018 4:10 am
by kitty629
This means that Crops and pots may wilt if not harvested in a reasonable manner etc. etc. The herbpots will most likely be the first to go this route. IF you have massive herbpot farms you find yourself never harvesting for large periods of time consider this your warning to harvest them.

And what grinding did you take away to compensate for this?

Re: Patch 2.2.5 Tulip Mania!

PostPosted: Tue Feb 13, 2018 4:58 am
by JohnCarver
kitty629 wrote:
And what grinding did you take away to compensate for this?


You won't plant hundreds of pots because you won't be able to harvest and use it all in time anyway. Thus eliminating the incentive to engage in such tedious behavior.

Re: Patch 2.2.5 Tulip Mania!

PostPosted: Tue Feb 13, 2018 5:44 am
by Kish
JohnCarver wrote:
kitty629 wrote:
And what grinding did you take away to compensate for this?


You won't plant hundreds of pots because you won't be able to harvest and use it all in time anyway. Thus eliminating the incentive to engage in such tedious behavior.

How long will we be? (a week?)

Re: Patch 2.2.5 Tulip Mania!

PostPosted: Tue Feb 13, 2018 5:45 am
by JohnCarver
I have not quite balanced or figured it out yet. I will begin testing over the next week or so and see what feels right.