Patch 2.2.5 Tulip Mania!

Announcements of major changes to Salem.

Re: Patch 2.2.5 Tulip Mania!

Postby Rifmaster » Mon Feb 12, 2018 9:13 pm

ceedat wrote:this wont go well asking here i know, but its more fun at least...

what do we do with the periodicals?


Their use involves lube and your character's right hand.

Hell maybe even your real right hand
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Re: Patch 2.2.5 Tulip Mania!

Postby ceedat » Mon Feb 12, 2018 9:19 pm

Rifmaster wrote:
ceedat wrote:this wont go well asking here i know, but its more fun at least...

what do we do with the periodicals?


Their use involves lube and your character's right hand.

Hell maybe even your real right hand


this calls for a new animation!!
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Re: Patch 2.2.5 Tulip Mania!

Postby Lusewing » Mon Feb 12, 2018 10:53 pm

Hang on to the periodicals for now ;)
Do not argue with idiots, for they will pull you down to their level, then beat you with experience.
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Re: Patch 2.2.5 Tulip Mania!

Postby sallysyrup » Tue Feb 13, 2018 12:41 am

One can build a catapult without "Catapult Construction" skill. You only need to learn "Catapults" which "enables only the firing". It seems like a bug to me :)
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Re: Patch 2.2.5 Tulip Mania!

Postby Kish » Tue Feb 13, 2018 3:21 am

JohnCarver wrote:Herbpots may not persist plants for long periods of time in the future.

Over time, reduce the number of grown plants to 1? I like to use Sunny Sunflower as a decoration. :D
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Re: Patch 2.2.5 Tulip Mania!

Postby gorniksam » Tue Feb 13, 2018 3:54 am

JohnCarver wrote:*Bugfix: Scuttling Crab Legs now count as Shellfish Food.
*Bugfix: Buff display for Mighty Muscles now correctly displays the time left.
*Bugfix: Red Grapes now apply the same food debuff as white grapes.

only those? lol
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Re: Patch 2.2.5 Tulip Mania!

Postby kitty629 » Tue Feb 13, 2018 4:10 am

This means that Crops and pots may wilt if not harvested in a reasonable manner etc. etc. The herbpots will most likely be the first to go this route. IF you have massive herbpot farms you find yourself never harvesting for large periods of time consider this your warning to harvest them.

And what grinding did you take away to compensate for this?
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Re: Patch 2.2.5 Tulip Mania!

Postby JohnCarver » Tue Feb 13, 2018 4:58 am

kitty629 wrote:
And what grinding did you take away to compensate for this?


You won't plant hundreds of pots because you won't be able to harvest and use it all in time anyway. Thus eliminating the incentive to engage in such tedious behavior.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Patch 2.2.5 Tulip Mania!

Postby Kish » Tue Feb 13, 2018 5:44 am

JohnCarver wrote:
kitty629 wrote:
And what grinding did you take away to compensate for this?


You won't plant hundreds of pots because you won't be able to harvest and use it all in time anyway. Thus eliminating the incentive to engage in such tedious behavior.

How long will we be? (a week?)
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Re: Patch 2.2.5 Tulip Mania!

Postby JohnCarver » Tue Feb 13, 2018 5:45 am

I have not quite balanced or figured it out yet. I will begin testing over the next week or so and see what feels right.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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