Patch 2.2.4 Witch way? This Way!

Announcements of major changes to Salem.

Re: Patch 2.2.4 Witch way? This Way!

Postby matan002 » Thu Feb 01, 2018 7:29 pm

JohnCarver wrote:
The Priest currently removes curses based on the following formula.

(Ridiculously Lucky Bonus) * (Really Lucky Bonus) * (Lucky Bonus) * (Number of Times you attended a Church IRL) = Chance of Success.


So unless I have all of the lucky skills, one of the factors will be zero and he does jack squat?
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Re: Patch 2.2.4 Witch way? This Way!

Postby lachlaan » Thu Feb 01, 2018 8:11 pm

Damn it i'll mail you a written note from my priest to attest my worth in matters of dispelling. Though realistically in the ways of my homeland dispelling is as much a witch thing as is praying a pox on someone a priest thing. Can i get notes from either just in case?
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Re: Patch 2.2.4 Witch way? This Way!

Postby JohnCarver » Thu Feb 01, 2018 9:11 pm

matan002 wrote:So unless I have all of the lucky skills, one of the factors will be zero and he does jack squat?


Well how many times have you attended Church IRL?
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Re: Patch 2.2.4 Witch way? This Way!

Postby Ronch » Thu Feb 01, 2018 9:24 pm

I think when interactions with a Priest are initiated by a player's character in the game, there should be a % roll for the Priest to molest that character's pixels before the exchange is completed. ...Which will cause a de-buff on the character for an amount of time.
(The duration of that de-buff to be decided by our merciful JC and his team)
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Re: Patch 2.2.4 Witch way? This Way!

Postby MaxPlanck » Thu Feb 01, 2018 9:41 pm

Wow JC stop doxxing us just to get your game stats for witch curses :evil:
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Re: Patch 2.2.4 Witch way? This Way!

Postby JohnCarver » Thu Feb 01, 2018 10:27 pm

I'm going to try a new way to 'share' with y'all upcoming changes.

viewtopic.php?f=12&t=20334

We will see if it turns out to be fun or toxic. But at least it gives you more to theorycraft while I develop.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Patch 2.2.4 Witch way? This Way!

Postby matan002 » Fri Feb 02, 2018 12:05 am

JohnCarver wrote:
matan002 wrote:So unless I have all of the lucky skills, one of the factors will be zero and he does jack squat?


Well how many times have you attended Church IRL?

Many times ;)
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Re: Patch 2.2.4 Witch way? This Way!

Postby Adelewhy » Fri Feb 02, 2018 5:15 am

ceedat wrote:
JohnCarver wrote:
Nsuidara wrote:You little lie :D
"priest will remove a curse from a player" not always :D


The Priest currently removes curses based on the following formula.

(Ridiculously Lucky Bonus) * (Really Lucky Bonus) * (Lucky Bonus) * (Number of Times you attended a Church IRL) = Chance of Success.


the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most. that being said i am gonna go lick the mold off my boards so that i have at least one voice in my head that i feel cares for my well being, being a hermit sometimes that voice of madness is the only thing that keeps me sane :)


:lol:
+1 for funniest post. Don't enjoy too many of those boards or you'll be using a coffin for a bed. :lol:
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Re: Patch 2.2.4 Witch way? This Way!

Postby Ghoul » Fri Feb 02, 2018 10:59 pm

Does the Dark Plague Masque have similar effects as the miasma masque and plague doctor masque?
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Re: Patch 2.2.4 Witch way? This Way!

Postby JohnCarver » Fri Feb 02, 2018 11:22 pm

Ghoul wrote:Does the Dark Plague Masque have similar effects as the miasma masque and plague doctor masque?


Yes
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

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