Patch 2.2.0 Saleming Along

Announcements of major changes to Salem.

Re: Patch 2.2.0 Saleming Along

Postby grapefruitv » Mon Jan 08, 2018 1:41 am

Really enjoying the level 3 :lol:
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Re: Patch 2.2.0 Saleming Along

Postby lachlaan » Mon Jan 08, 2018 2:07 am

Intended that you also can't port with grapes? I guess it'd be easy to port with 'em then press, so perhaps intended. On that note though, stealing and reverse stealing are ways to get around your travel ban.
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Re: Patch 2.2.0 Saleming Along

Postby Telcular » Mon Jan 08, 2018 3:01 am

Is it intended that you still leave tracks when swimming?
I can sort of understand leaving tracks in general, but it would make sense to swim along a river or such to trick possible trackers.
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Re: Patch 2.2.0 Saleming Along

Postby JohnCarver » Mon Jan 08, 2018 3:04 am

The tracks should disappear in the water (Arguably not leaving the sound) but still that is a valid way to 'lose' your aggressors no?
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Re: Patch 2.2.0 Saleming Along

Postby Dallane » Mon Jan 08, 2018 3:13 am

Concord looks like total trash now. Let us make a broom to clean up tracks from praved tiles plz. Then let certain types enchant said broom for things.....and stuff.....
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Re: Patch 2.2.0 Saleming Along

Postby TotalyMeow » Mon Jan 08, 2018 3:33 am

Encourage paving, no track on paved tiles?
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Re: Patch 2.2.0 Saleming Along

Postby Taipion » Mon Jan 08, 2018 3:43 am

TotalyMeow wrote:Encourage paving, no track on paved tiles?


+1

and no tracks in provi/concord town, just looks messy
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Re: Patch 2.2.0 Saleming Along

Postby kitty629 » Mon Jan 08, 2018 3:45 am

paved tiles already make a stain on the map should be foot print free +1
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Re: Patch 2.2.0 Saleming Along

Postby JohnCarver » Mon Jan 08, 2018 3:55 am

I will consider no paving in town.

Keep in mind though players who don't like the messy look can always turn tracking off. They are filtered through tracking only.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Patch 2.2.0 Saleming Along

Postby Katerzina » Mon Jan 08, 2018 3:56 am

Are these footprints crashed server"s"?
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