Dallane wrote:Turning off tracking only when you are in town isn't the best solution thats just another thing we will have to do now until someone makes a "plugin" to work around it. Town looks incredibly horrible atm and secret places aren't really secret.
I on the other hand prefer there is an incentive to turn off tracking, then this way you may forget to turn it back on. I guess plug-ins will destroy the dream but "I hate the way this looks and don't want to click a single button to fix it" probably won't get anywhere for me. If it bothers players enough they will toggle it. Otherwise they won't.
Dallane wrote:No abilty to remove the tracks or skills to see if you won't leave a track. This is my main complaint with them.
This is the logical next step with these and they were implemented in a flexible way so that if something strikes my fancy we can indeed go that direction. But how would that look. Prof check from viewer against prof check from leaver? Additional skills you can learn to make tracks more or less visible? New ability you can press to 'cover your tracks' which will wipe yours from a map screen? I've had a handful of ideas but none I was quite settled on to implement. I wanted to just throw it out there and see how it plays out in practice.
Dallane wrote:Water doesn't hide your tracks. No idea if they will appear on a horse or boat.
Water will hide them in the next patch. That was a minor issue that was working on the test server then ceased to.