Patch 2.1.0: Warming up the Masons

Announcements of major changes to Salem.

Re: Patch 2.1.0: Warming up the Masons

Postby Kim II Sung » Mon Jan 01, 2018 3:33 am

so is there a masonic lodge on prov?
Image
User avatar
Kim II Sung
 
Posts: 54
Joined: Thu Dec 28, 2017 2:12 am

Re: Patch 2.1.0: Warming up the Masons

Postby kitty629 » Mon Jan 01, 2018 3:36 am

there is option on the trade orders to take. I assume that means take out the contents. so remove the leeches and wait for the updated one.
kitty629
Customer
 
Posts: 362
Joined: Sun Jun 21, 2015 6:08 am

Re: Patch 2.1.0: Warming up the Masons

Postby grapefruitv » Mon Jan 01, 2018 3:38 am

kitty629 wrote:there is option on the trade orders to take. I assume that means take out the contents. so remove the leeches and wait for the updated one.

Afaik it doesn't work. Maybe it was intended this way, but then devs never came through with it, because that would make some orders rules breaking containers.
Like the one with ice shards or fruits or 50 branches.
User avatar
grapefruitv
 
Posts: 709
Joined: Thu Aug 23, 2012 1:53 am

Re: Patch 2.1.0: Warming up the Masons

Postby Telcular » Mon Jan 01, 2018 3:42 am

grapefruitv wrote:
kitty629 wrote:there is option on the trade orders to take. I assume that means take out the contents. so remove the leeches and wait for the updated one.

Afaik it doesn't work. Maybe it was intended this way, but then devs never came through with it, because that would make some orders rules breaking containers.
Like the one with ice shards or fruits or 50 branches.


Shame, but a good reason really.
Telcular
 
Posts: 34
Joined: Thu Nov 08, 2012 6:34 pm

Re: Patch 2.1.0: Warming up the Masons

Postby kitty629 » Mon Jan 01, 2018 3:45 am

Indeed that would enable people to preserve things that would otherwise perish. Never tried it honestly just saw the take option and thought it was viable.
kitty629
Customer
 
Posts: 362
Joined: Sun Jun 21, 2015 6:08 am

Re: Patch 2.1.0: Warming up the Masons

Postby Amk » Mon Jan 01, 2018 3:48 am

Is there a eta on when the servers will be back up?
Amk
 
Posts: 27
Joined: Mon Feb 11, 2013 7:46 am

Re: Patch 2.1.0: Warming up the Masons

Postby JohnCarver » Mon Jan 01, 2018 3:48 am

Amk wrote:Is there a eta on when the servers will be back up?


They are up! What are you waiting for!
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
User avatar
JohnCarver
Site Admin
 
Posts: 6826
Joined: Fri Jun 06, 2014 3:02 am

Re: Patch 2.1.0: Warming up the Masons

Postby Amk » Mon Jan 01, 2018 3:50 am

lol they must of went up when i was typing :P
Amk
 
Posts: 27
Joined: Mon Feb 11, 2013 7:46 am

Re: Patch 2.1.0: Warming up the Masons

Postby Telcular » Mon Jan 01, 2018 3:51 am

Maybe if there was 2 ways of putting things into the orders?
A temp way where the item weight is put into the order itself, so you dont really gain any weight reduction, and items with a duration can still spoil this way, but you can take things out.
A perm way which pretty much is what they are now, the weight is gone, and items with duration just stop ticking, but you can no longer remove them from the order.
Both would be turn-in-able, and offering diffrent pros/cons.
But that´s just my thought while i was waiting for server to come back up :lol:
Telcular
 
Posts: 34
Joined: Thu Nov 08, 2012 6:34 pm

Re: Patch 2.1.0: Warming up the Masons

Postby grapefruitv » Mon Jan 01, 2018 3:51 am

Got my answer :lol:
Image

Now that's not nice Image
User avatar
grapefruitv
 
Posts: 709
Joined: Thu Aug 23, 2012 1:53 am

PreviousNext

Return to Announcements

Who is online

Users browsing this forum: No registered users and 7 guests