Re: 2017 Roadmap
Posted: Mon Jan 09, 2017 8:44 pm
Lockpicking gates will also work right, I saw you mentioning the houses only which would be weird.
Judaism wrote:Lockpicking gates will also work right, I saw you mentioning the houses only which would be weird.
Judaism wrote:Lockpicking gates will also work right, I saw you mentioning the houses only which would be weird.
Judaism wrote:Lockpicking gates will also work right, I saw you mentioning the houses only which would be weird.
Dallane wrote:It will be interesting to learn how springs will affect picked gates. I wonder if the lock breaks, if its simply unlocked until the owner relocks it or you have to pick your way back out.
Judaism wrote:Dallane wrote:It will be interesting to learn how springs will affect picked gates. I wonder if the lock breaks, if its simply unlocked until the owner relocks it or you have to pick your way back out.
From what she's saying its most likely leaning towards the last thing, with it being less relevant. Probaly the gates will close quickly and will result into many KO'd / screwed characters on claim since they can't get out.
Dallane wrote:Will be really exciting to see how it all turns out.