Iracus wrote:I don't understand the logic that is being displayed.
Player A abuses bug and sells items gained from said bug to Player B
Devs find out about bug and remove items from game screwing Player B out of items and silver
Player A skips to the bank to deposit the illicit silver without so much as a slap on the wrist.
How does this make any sense? This would be like if someone sold me a **** ton of cocaine, the police caught wind and took all my cocaine from me. But left the dealer alone to keep the money that they obtained by breaking the law. "Hey you shouldn't have bought that cocaine, how dare you do such a dumb thing you idiot." "Oh but dealer you silly goose, you shouldn't have done that but I guess you can keep the money lolololol"
I don't understand how punishing those who abuse bugs by removing the items they obtained through less than legit means is setting a bad standard.
Edit: For the record I don't care about anyone that has been affected by this bug. It is just I have become annoyed by the ass backwards logic enough to post.
Well, I am not intending to accuse anyone here, but I would not be surprised if the devs motives for their actions were to spark conflict and drama, or some other reason than what they stated,
but it is unlikely they're just going to tell us.
(Your last sentence may be a hint to the actual reason...)
As to the actual handling of the situation, I would have expected just what you said, that the silver gained through exploit abuse would be seized, but again, this is Salem, not all usual rules apply here.
lachlaan wrote:At what Iracus posted, I can only say that I'm starting to understand how Jorb and Loftar slowly slipped into their policy of punishing left and right if they ever got pulled into drama. Like Marp said it'd be a pain to investigate all this as they pass the blame around, and to be honest the person selling the stuff is not the person that was duping the stuff. Would be nice if silver were trackable and could be detracted from wherever it was. Confiscate both money and the illegal goods. But alas I just want my patch and a not too stressed bunch of devs that can enjoy their holidays once they're done slaving for us. And if later on they want to sift through the logs and retroactively make it clear to the involved parties that the next time they take away from dev time the toll will be greater, and that they should be careful when dealing with shady stuff, then that'd be nice too.
You don't need to track anything, though I guess that would be totally possible.
I would do it in a way like: Return the silver in full amount to the authorities, or face a prison sentence (be banned for x days per each 50k or so) for everyone involved on that side.
Would probably cause even more drama.